Timur Kristóf f001515c87 aco: Use only VGPR offset on buffer atomics on GFX6-7
SGPR offset is not included in the bounds check
according to the ISA documentation of GFX6-7 and
indeed it can trigger VM faults on OOB access.

Note that ACO already doesn't use the SGPR offset
on GFX6-7 for buffer loads and stores. This commit
just does the same for buffer atomics.

This commit mitigates a ton of VM faults that are exposed by:
24e75fea4b

Fossil DB stats on Hawaii (GFX7):

Totals from 148 (0.24% of 61818) affected shaders:
Instrs: 324004 -> 327352 (+1.03%)
CodeSize: 1556468 -> 1514100 (-2.72%); split: -2.74%, +0.02%
Latency: 1271480 -> 1276894 (+0.43%)
InvThroughput: 396850 -> 397740 (+0.22%)
VClause: 6861 -> 6858 (-0.04%)
Copies: 34083 -> 37430 (+9.82%)
PreVGPRs: 5705 -> 5706 (+0.02%)
VALU: 147529 -> 150898 (+2.28%)
SALU: 98194 -> 98172 (-0.02%)

Signed-off-by: Timur Kristóf <timur.kristof@gmail.com>
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/38958>
2025-12-15 21:03:19 +00:00
2025-12-12 20:35:35 +00:00
2025-11-14 19:31:17 +00:00
2025-11-03 22:08:48 +00:00
2025-10-21 02:28:09 +00:00
2025-10-16 03:31:58 +00:00

`Mesa <https://mesa3d.org>`_ - The 3D Graphics Library
======================================================


Source
------

This repository lives at https://gitlab.freedesktop.org/mesa/mesa.
Other repositories are likely forks, and code found there is not supported.


Build & install
---------------

You can find more information in our documentation (`docs/install.rst
<https://docs.mesa3d.org/install.html>`_), but the recommended way is to use
Meson (`docs/meson.rst <https://docs.mesa3d.org/meson.html>`_):

.. code-block:: sh

  $ meson setup build
  $ ninja -C build/
  $ sudo ninja -C build/ install

Support
-------

Many Mesa devs hang on IRC; if you're not sure which channel is
appropriate, you should ask your question on `OFTC's #dri-devel
<irc://irc.oftc.net/dri-devel>`_, someone will redirect you if
necessary.
Remember that not everyone is in the same timezone as you, so it might
take a while before someone qualified sees your question.
To figure out who you're talking to, or which nick to ping for your
question, check out `Who's Who on IRC
<https://dri.freedesktop.org/wiki/WhosWho/>`_.

The next best option is to ask your question in an email to the
mailing lists: `mesa-dev\@lists.freedesktop.org
<https://lists.freedesktop.org/mailman/listinfo/mesa-dev>`_


Bug reports
-----------

If you think something isn't working properly, please file a bug report
(`docs/bugs.rst <https://docs.mesa3d.org/bugs.html>`_).


Contributing
------------

Contributions are welcome, and step-by-step instructions can be found in our
documentation (`docs/submittingpatches.rst
<https://docs.mesa3d.org/submittingpatches.html>`_).

Note that Mesa uses gitlab for patches submission, review and discussions.
Description
No description provided
Readme 538 MiB
Languages
C 75.5%
C++ 17.2%
Python 2.7%
Rust 1.8%
Assembly 1.5%
Other 1%