Emma Anholt ef9f2e8829 tgsi/transform: Make tgsi_transform_shader() manage token allocation.
Previously, the caller allocated storage and tgsi_transform_shader() would
emit into that, returning how many tokens it emitted.  All the callers had
to guess at how much storage was necessary, trying not to over-allocate
but also getting enough that you wouldn't (effectively) silently run out
of space.

Instead, make tgsi_transform_shader() do the allocation for you, taking
just a hint of how much space you think you need, and internally double
size when necessary.  Fixes failures on virgl with fp64 since we've added
more fp64 virglrenderer workarounds and its old "XXX: is this enough?"
allocation wasn't any more.

Reviewed-by: Mihai Preda <mhpreda@gmail.com>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/15782>
2022-04-08 21:31:44 +00:00
2022-04-08 17:48:13 +00:00
2022-01-19 15:17:17 +00:00
2022-02-02 22:49:09 +00:00

`Mesa <https://mesa3d.org>`_ - The 3D Graphics Library
======================================================


Source
------

This repository lives at https://gitlab.freedesktop.org/mesa/mesa.
Other repositories are likely forks, and code found there is not supported.


Build & install
---------------

You can find more information in our documentation (`docs/install.rst
<https://mesa3d.org/install.html>`_), but the recommended way is to use
Meson (`docs/meson.rst <https://mesa3d.org/meson.html>`_):

.. code-block:: sh

  $ mkdir build
  $ cd build
  $ meson ..
  $ sudo ninja install


Support
-------

Many Mesa devs hang on IRC; if you're not sure which channel is
appropriate, you should ask your question on `OFTC's #dri-devel
<irc://irc.oftc.net/dri-devel>`_, someone will redirect you if
necessary.
Remember that not everyone is in the same timezone as you, so it might
take a while before someone qualified sees your question.
To figure out who you're talking to, or which nick to ping for your
question, check out `Who's Who on IRC
<https://dri.freedesktop.org/wiki/WhosWho/>`_.

The next best option is to ask your question in an email to the
mailing lists: `mesa-dev\@lists.freedesktop.org
<https://lists.freedesktop.org/mailman/listinfo/mesa-dev>`_


Bug reports
-----------

If you think something isn't working properly, please file a bug report
(`docs/bugs.rst <https://mesa3d.org/bugs.html>`_).


Contributing
------------

Contributions are welcome, and step-by-step instructions can be found in our
documentation (`docs/submittingpatches.rst
<https://mesa3d.org/submittingpatches.html>`_).

Note that Mesa uses gitlab for patches submission, review and discussions.
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