ee82f9f07e16cc6d8134f70496731f1743423834
The panfrost BO cache can only grow since all newly allocated BOs are returned to the cache (unless they've been exported). With the MADVISE ioctl that's not a big issue because the kernel can come and reclaim this memory, but MADVISE will only be available on 5.4 kernels. This means an app can currently allocate a lot memory without ever releasing it, leading to some situations where the OOM-killer kicks in and kills the app (or even worse, kills another process consuming more memory than the GL app) to get some of this memory back. Let's try to limit the amount of BOs we keep in the cache by evicting entries that have not been used for more than one second (if the app stopped allocating BOs of this size, it's likely to not allocate similar BOs in a near future). This solution is based on the VC4/V3D implementation. Signed-off-by: Boris Brezillon <boris.brezillon@collabora.com> Reviewed-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
`Mesa <https://mesa3d.org>`_ - The 3D Graphics Library ====================================================== Source ------ This repository lives at https://gitlab.freedesktop.org/mesa/mesa. Other repositories are likely forks, and code found there is not supported. Build & install --------------- You can find more information in our documentation (`docs/install.html <https://mesa3d.org/install.html>`_), but the recommended way is to use Meson (`docs/meson.html <https://mesa3d.org/meson.html>`_): .. code-block:: sh $ mkdir build $ cd build $ meson .. $ sudo ninja install Support ------- Many Mesa devs hang on IRC; if you're not sure which channel is appropriate, you should ask your question on `Freenode's #dri-devel <irc://chat.freenode.net#dri-devel>`_, someone will redirect you if necessary. Remember that not everyone is in the same timezone as you, so it might take a while before someone qualified sees your question. To figure out who you're talking to, or which nick to ping for your question, check out `Who's Who on IRC <https://dri.freedesktop.org/wiki/WhosWho/>`_. The next best option is to ask your question in an email to the mailing lists: `mesa-dev\@lists.freedesktop.org <https://lists.freedesktop.org/mailman/listinfo/mesa-dev>`_ Bug reports ----------- If you think something isn't working properly, please file a bug report (`docs/bugs.html <https://mesa3d.org/bugs.html>`_). Contributing ------------ Contributions are welcome, and step-by-step instructions can be found in our documentation (`docs/submittingpatches.html <https://mesa3d.org/submittingpatches.html>`_). Note that Mesa uses email mailing-lists for patches submission, review and discussions.
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