ed2e3f58713a48fbad03ae0087217eb214155991
This was sort of well intentioned, but wrong. bits_per_rgb_value is the number of significant bits in the color (channel) specification, not the number of bits used to name that color within the pixel. If you have a depth 24 visual but the colormap is 11 bits deep then each of those channels selects one of 256 11-bit color values in the output ramp. The open source drivers mostly don't expose anything like that, but nvidia does, and we refuse to work. That's silly. Practically speaking we can probably render to any TrueColor or DirectColor visual that your X server exposes, since it is probably not going to have visuals for non-color-renderable formats. Just check the visual class instead. Likewise when matching formats to visuals, count the bits in the rgb masks in the visual. Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/6995 Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/18381>
`Mesa <https://mesa3d.org>`_ - The 3D Graphics Library ====================================================== Source ------ This repository lives at https://gitlab.freedesktop.org/mesa/mesa. Other repositories are likely forks, and code found there is not supported. Build & install --------------- You can find more information in our documentation (`docs/install.rst <https://mesa3d.org/install.html>`_), but the recommended way is to use Meson (`docs/meson.rst <https://mesa3d.org/meson.html>`_): .. code-block:: sh $ mkdir build $ cd build $ meson .. $ sudo ninja install Support ------- Many Mesa devs hang on IRC; if you're not sure which channel is appropriate, you should ask your question on `OFTC's #dri-devel <irc://irc.oftc.net/dri-devel>`_, someone will redirect you if necessary. Remember that not everyone is in the same timezone as you, so it might take a while before someone qualified sees your question. To figure out who you're talking to, or which nick to ping for your question, check out `Who's Who on IRC <https://dri.freedesktop.org/wiki/WhosWho/>`_. The next best option is to ask your question in an email to the mailing lists: `mesa-dev\@lists.freedesktop.org <https://lists.freedesktop.org/mailman/listinfo/mesa-dev>`_ Bug reports ----------- If you think something isn't working properly, please file a bug report (`docs/bugs.rst <https://mesa3d.org/bugs.html>`_). Contributing ------------ Contributions are welcome, and step-by-step instructions can be found in our documentation (`docs/submittingpatches.rst <https://mesa3d.org/submittingpatches.html>`_). Note that Mesa uses gitlab for patches submission, review and discussions.
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