Rhys Perry eb70c52abe nir/opt_uniform_atomics: recognize more complicated invocation comparisons
For example, gl_LocalInvocationID.x + gl_LocalInvocationID.y * 8.

fossil-db (GFX10.3):
Totals from 8 (0.01% of 139391) affected shaders:
CodeSize: 15224 -> 14800 (-2.79%)
Instrs: 2880 -> 2798 (-2.85%)
Cycles: 44556 -> 44204 (-0.79%)
VMEM: 407 -> 473 (+16.22%); split: +17.69%, -1.47%
Copies: 491 -> 483 (-1.63%)
Branches: 200 -> 192 (-4.00%)

Signed-off-by: Rhys Perry <pendingchaos02@gmail.com>
Reviewed-by: Daniel Schürmann <daniel@schuermann.dev>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/8654>
2021-01-25 21:04:52 +00:00
2020-08-06 09:46:48 +00:00
2021-01-09 20:51:35 -06:00
2020-01-18 11:39:32 +01:00
2020-08-06 09:46:48 +00:00
2021-01-15 20:00:20 +00:00
2019-10-18 16:42:40 +00:00
2021-01-13 09:46:19 -08:00

`Mesa <https://mesa3d.org>`_ - The 3D Graphics Library
======================================================


Source
------

This repository lives at https://gitlab.freedesktop.org/mesa/mesa.
Other repositories are likely forks, and code found there is not supported.


Build & install
---------------

You can find more information in our documentation (`docs/install.rst
<https://mesa3d.org/install.html>`_), but the recommended way is to use
Meson (`docs/meson.rst <https://mesa3d.org/meson.html>`_):

.. code-block:: sh

  $ mkdir build
  $ cd build
  $ meson ..
  $ sudo ninja install


Support
-------

Many Mesa devs hang on IRC; if you're not sure which channel is
appropriate, you should ask your question on `Freenode's #dri-devel
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Remember that not everyone is in the same timezone as you, so it might
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To figure out who you're talking to, or which nick to ping for your
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<https://dri.freedesktop.org/wiki/WhosWho/>`_.

The next best option is to ask your question in an email to the
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Bug reports
-----------

If you think something isn't working properly, please file a bug report
(`docs/bugs.rst <https://mesa3d.org/bugs.html>`_).


Contributing
------------

Contributions are welcome, and step-by-step instructions can be found in our
documentation (`docs/submittingpatches.rst
<https://mesa3d.org/submittingpatches.html>`_).

Note that Mesa uses gitlab for patches submission, review and discussions.
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