eb476fd2c60c673f352423ce002c22513be078cf
There are several problems in the current logic: - it doesn't account for the WSI stride, and just assumes things are tightly packed and the resource extent is aligned on a tile - the format re-interpretation done in panfrost_mtk_detile_compute() where the view format and the image format have a different block size is not supposed to be supported, and that's something we'd like to enforce now - we write to textures that may have no descriptors bound to. This works thanks to the robustness behind image stores/loads, but we'd probably rather discard a bunch of instructions when Y/UV planes are copied separately - the linear to tiled coordinates conversion can be simplified by using a combination of local_invocation_id+workgroup_id instead of the global_invocation_id Signed-off-by: Boris Brezillon <boris.brezillon@collabora.com> Reviewed-by: Mary Guillemard <mary.guillemard@collabora.com> Tested-by: Eric R. Smith <eric.smith@collabora.com> Reviewed-by: Eric R. Smith <eric.smith@collabora.com> Acked-by: Erik Faye-Lund <erik.faye-lund@collabora.com> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/35317>
`Mesa <https://mesa3d.org>`_ - The 3D Graphics Library ====================================================== Source ------ This repository lives at https://gitlab.freedesktop.org/mesa/mesa. Other repositories are likely forks, and code found there is not supported. Build & install --------------- You can find more information in our documentation (`docs/install.rst <https://docs.mesa3d.org/install.html>`_), but the recommended way is to use Meson (`docs/meson.rst <https://docs.mesa3d.org/meson.html>`_): .. code-block:: sh $ meson setup build $ ninja -C build/ $ sudo ninja -C build/ install Support ------- Many Mesa devs hang on IRC; if you're not sure which channel is appropriate, you should ask your question on `OFTC's #dri-devel <irc://irc.oftc.net/dri-devel>`_, someone will redirect you if necessary. Remember that not everyone is in the same timezone as you, so it might take a while before someone qualified sees your question. To figure out who you're talking to, or which nick to ping for your question, check out `Who's Who on IRC <https://dri.freedesktop.org/wiki/WhosWho/>`_. The next best option is to ask your question in an email to the mailing lists: `mesa-dev\@lists.freedesktop.org <https://lists.freedesktop.org/mailman/listinfo/mesa-dev>`_ Bug reports ----------- If you think something isn't working properly, please file a bug report (`docs/bugs.rst <https://docs.mesa3d.org/bugs.html>`_). Contributing ------------ Contributions are welcome, and step-by-step instructions can be found in our documentation (`docs/submittingpatches.rst <https://docs.mesa3d.org/submittingpatches.html>`_). Note that Mesa uses gitlab for patches submission, review and discussions.
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