Files
mesa/src
Jesse Natalie eac2ce6e3b d3d12: Fixes for QBO shaders
Output offset for resolves was wrong, and we can't use a double for the
timestamp multiplier, because doubles might be emulated, and that emulation
is only handled by shaders that go through the GL frontend.

Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/26210>
2023-11-17 19:19:11 +00:00
..
2023-11-07 00:05:55 +00:00
2023-11-07 13:34:54 +00:00
2023-11-17 19:19:11 +00:00
2023-11-17 00:45:55 +00:00