Olivia Lee e899bc8be8 panvk/csf: fix uninitialized read in draw context
We check fn_set_fbds_provoking_vertex_stride == 0 to determine whether a
previous function variant has already been allocated, so this value must
be initialized to zero before we start the loop. We could fix this by
explicitly initializing just that field, but I figure it's simpler and
safer to just zero-initialize the whole struct.

Signed-off-by: Olivia Lee <olivia.lee@collabora.com>
Fixes: 885805560f ("panvk/csf: fix case where vk_meta is used before PROVOKING_VERTEX_MODE_LAST")
Reviewed-by: Eric R. Smith <eric.smith@collabora.com>
Reviewed-by: Boris Brezillon <boris.brezillon@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/38458>
2025-11-17 19:11:05 +00:00
2025-11-03 22:08:48 +00:00
2025-11-14 19:06:28 +01:00
2025-11-14 19:31:17 +00:00
2025-11-03 22:08:48 +00:00
2025-10-21 02:28:09 +00:00
2025-10-20 17:46:38 +00:00
2025-10-16 03:31:58 +00:00

`Mesa <https://mesa3d.org>`_ - The 3D Graphics Library
======================================================


Source
------

This repository lives at https://gitlab.freedesktop.org/mesa/mesa.
Other repositories are likely forks, and code found there is not supported.


Build & install
---------------

You can find more information in our documentation (`docs/install.rst
<https://docs.mesa3d.org/install.html>`_), but the recommended way is to use
Meson (`docs/meson.rst <https://docs.mesa3d.org/meson.html>`_):

.. code-block:: sh

  $ meson setup build
  $ ninja -C build/
  $ sudo ninja -C build/ install

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Bug reports
-----------

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Contributing
------------

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documentation (`docs/submittingpatches.rst
<https://docs.mesa3d.org/submittingpatches.html>`_).

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