e642cafdae68ef407f9aea1cb7f48b18a956a8ee
This is the only code path where we don't run anv_execbuf_finish() in case anv_execbuf_add_bo() fails. While there is not a bug in the current tree, I recently made an (uncommitted) modification that started leaking memory and made me realize the lack of cleanup here. If we had anv_execbuf_finish() being called upon error like we're going to have after this patch my modification wouldn't have caused the memory leak. I think it's much safer and future-proof if we're able to operate under the assumption that whatever is allocated and set to anv_execbuf will be dealt with upon failure of anything else related to it, so functions that fail should only be required to free pointers not yet assigned to anv_execbuf. The dEQP-VK 'alloc_callback_fail' tests should exercise this code path. The one I was specifically using here is: dEQP-VK.api.object_management.alloc_callback_fail.device_group v2: Rebase. Reviewed-by: Ivan Briano <ivan.briano@intel.com> Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com> Signed-off-by: Paulo Zanoni <paulo.r.zanoni@intel.com> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/20703>
`Mesa <https://mesa3d.org>`_ - The 3D Graphics Library ====================================================== Source ------ This repository lives at https://gitlab.freedesktop.org/mesa/mesa. Other repositories are likely forks, and code found there is not supported. Build & install --------------- You can find more information in our documentation (`docs/install.rst <https://mesa3d.org/install.html>`_), but the recommended way is to use Meson (`docs/meson.rst <https://mesa3d.org/meson.html>`_): .. code-block:: sh $ mkdir build $ cd build $ meson .. $ sudo ninja install Support ------- Many Mesa devs hang on IRC; if you're not sure which channel is appropriate, you should ask your question on `OFTC's #dri-devel <irc://irc.oftc.net/dri-devel>`_, someone will redirect you if necessary. Remember that not everyone is in the same timezone as you, so it might take a while before someone qualified sees your question. To figure out who you're talking to, or which nick to ping for your question, check out `Who's Who on IRC <https://dri.freedesktop.org/wiki/WhosWho/>`_. The next best option is to ask your question in an email to the mailing lists: `mesa-dev\@lists.freedesktop.org <https://lists.freedesktop.org/mailman/listinfo/mesa-dev>`_ Bug reports ----------- If you think something isn't working properly, please file a bug report (`docs/bugs.rst <https://mesa3d.org/bugs.html>`_). Contributing ------------ Contributions are welcome, and step-by-step instructions can be found in our documentation (`docs/submittingpatches.rst <https://mesa3d.org/submittingpatches.html>`_). Note that Mesa uses gitlab for patches submission, review and discussions.
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