Iago Toral Quiroga e5bfce6f46 broadcom/compiler: support subgroup reduction operations from fragment shaders
In fragment shaders these instructions consider a lane active when
any lane in the same quad is active, which is not what we want, so
we need to include the current sample mask in the condition mask
used with these instructions to limit lane selection to those that
are really active.

Reviewed-by: Alejandro Piñeiro <apinheiro@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/27211>
2024-01-31 10:06:06 +00:00
2022-11-22 19:04:13 +00:00
2024-01-24 10:02:10 +00:00
2023-11-02 11:37:46 +00:00
2024-01-24 10:53:14 +00:00
2024-01-24 10:02:10 +00:00
2024-01-24 10:02:10 +00:00
2024-01-11 11:05:47 +00:00

`Mesa <https://mesa3d.org>`_ - The 3D Graphics Library
======================================================


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