Files
mesa/src
Pierre-Eric Pelloux-Prayer e549b6fe42 radeonsi: scale the number of shader compiler threads
Instead of spawning all the threads on startup.

This speeds up short lived programs (eg: piglit runs duration is reduced by ±25%),
avoid wasting resources and still make use of multi-threaded capabilities.

Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/16273>
2022-05-13 14:40:56 +00:00
..
2022-05-10 01:36:18 +00:00
2022-05-11 09:12:27 +00:00
2022-05-04 15:06:51 +00:00
2022-04-07 00:17:40 +00:00