st: Improve _mesa_error about GL_OUT_OF_MEMORY in st_cb_texture.c

Signed-off-by: Yonggang Luo <luoyonggang@gmail.com>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/16453>
This commit is contained in:
Yonggang Luo
2022-05-11 21:02:56 +08:00
committed by Marge Bot
parent 23dfae4c81
commit 790d2bbe67
+5 -2
View File
@@ -962,7 +962,8 @@ st_AllocTextureImageBuffer(struct gl_context *ctx,
*/
st_finish(st);
if (!guess_and_alloc_texture(st, stObj, stImage)) {
_mesa_error(ctx, GL_OUT_OF_MEMORY, "glTexImage");
_mesa_error(ctx, GL_OUT_OF_MEMORY, "glTexImage(internalformat=%s)",
_mesa_enum_to_string(stImage->InternalFormat));
return GL_FALSE;
}
}
@@ -2167,7 +2168,9 @@ st_TexImage(struct gl_context * ctx, GLuint dims,
/* allocate storage for texture data */
if (!st_AllocTextureImageBuffer(ctx, texImage)) {
_mesa_error(ctx, GL_OUT_OF_MEMORY, "glTexImage%uD", dims);
_mesa_error(ctx, GL_OUT_OF_MEMORY, "glTexImage%uD(internalformat=%s)",
dims, _mesa_enum_to_string(texImage->InternalFormat));
return;
}