e43ef6533b846dcd090601a3e61186cb91ec4d12
Explicit 16bit instructions are nicer to vectorize. Helps FSR4 on GFX11 marginally. Foz-DB Navi31: Totals from 10 out of 14 FSR4 shaders: Instrs: 59781 -> 58518 (-2.11%) CodeSize: 413428 -> 404156 (-2.24%) Latency: 193770 -> 190768 (-1.55%) InvThroughput: 226274 -> 221628 (-2.05%) VClause: 796 -> 793 (-0.38%); split: -1.01%, +0.63% Copies: 3342 -> 3008 (-9.99%); split: -11.01%, +1.02% PreSGPRs: 312 -> 305 (-2.24%) VALU: 51448 -> 50213 (-2.40%) SALU: 1074 -> 1048 (-2.42%) VOPD: 1783 -> 1718 (-3.65%); split: +0.95%, -4.60% Reviewed-by: Rhys Perry <pendingchaos02@gmail.com> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/36117>
`Mesa <https://mesa3d.org>`_ - The 3D Graphics Library ====================================================== Source ------ This repository lives at https://gitlab.freedesktop.org/mesa/mesa. Other repositories are likely forks, and code found there is not supported. Build & install --------------- You can find more information in our documentation (`docs/install.rst <https://docs.mesa3d.org/install.html>`_), but the recommended way is to use Meson (`docs/meson.rst <https://docs.mesa3d.org/meson.html>`_): .. code-block:: sh $ meson setup build $ ninja -C build/ $ sudo ninja -C build/ install Support ------- Many Mesa devs hang on IRC; if you're not sure which channel is appropriate, you should ask your question on `OFTC's #dri-devel <irc://irc.oftc.net/dri-devel>`_, someone will redirect you if necessary. Remember that not everyone is in the same timezone as you, so it might take a while before someone qualified sees your question. To figure out who you're talking to, or which nick to ping for your question, check out `Who's Who on IRC <https://dri.freedesktop.org/wiki/WhosWho/>`_. The next best option is to ask your question in an email to the mailing lists: `mesa-dev\@lists.freedesktop.org <https://lists.freedesktop.org/mailman/listinfo/mesa-dev>`_ Bug reports ----------- If you think something isn't working properly, please file a bug report (`docs/bugs.rst <https://docs.mesa3d.org/bugs.html>`_). Contributing ------------ Contributions are welcome, and step-by-step instructions can be found in our documentation (`docs/submittingpatches.rst <https://docs.mesa3d.org/submittingpatches.html>`_). Note that Mesa uses gitlab for patches submission, review and discussions.
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