e29525f79fdb62993e14a4bc87a9e0955b838de0
Running piglit with this was causing all sort of weird stuff happening to my desktop (Chromium webpages become blank, Qt Creator flickered, etc). I tracked this down to shared memory segment leakage when GL is not shutdown properly. The segments can be seen running `ipcs` and looking for nattch==0. This changes fixes this by calling shmctl(IPC_RMID) soon after creation (which does not remove the segment immediately, but simply marks it for removal when no more processes are attached). This matches src/mesa/drivers/x11/xm_buffer.c behaviour. v2: - move shmctl(IPC_RMID) after XShmAttach() for *BSD, per Chris Wilson - remove stray debug printfs, spotted by Ian Romanick NOTE: This is a candidate for stable branches. Reviewed-by: Brian Paul <brianp@vmware.com>
File: docs/README.WIN32 Last updated: 23 April 2011 Quick Start ----- ----- Windows drivers are build with SCons. Makefiles or Visual Studio projects are no longer shipped or supported. Run scons osmesa mesagdi to build classic mesa Windows GDI drivers; or scons libgl-gdi to build gallium based GDI driver. This will work both with MSVS or Mingw. Windows Drivers ------- ------- At this time, only the gallium GDI driver is known to work. Source code also exists in the tree for other drivers in src/mesa/drivers/windows, but the status of this code is unknown. General ------- After building, you can copy the above DLL files to a place in your PATH such as $SystemRoot/SYSTEM32. If you don't like putting things in a system directory, place them in the same directory as the executable(s). Be careful about accidentially overwriting files of the same name in the SYSTEM32 directory. The DLL files are built so that the external entry points use the stdcall calling convention. Static LIB files are not built. The LIB files that are built with are the linker import files associated with the DLL files. The si-glu sources are used to build the GLU libs. This was done mainly to get the better tessellator code. If you have a Windows-related build problem or question, please post to the mesa-dev or mesa-users list.
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