Bas Nieuwenhuizen e1147caecb vulkan/wsi/x11: report device-group present rectangles with prime.
dEQP-VK.wsi.xlib.surface.query_devgroup_present_modes with prime
fail when 0 rectangles are reported. While I believe that test
tests this unintentionally (trying to test the VK_INCOMPLETE return),
I believe it makes sense to always return a rectangle.

In particular we require the data from the given rectangle for
presentation even if we use prime and given that prime is completely
transparent for the app it still counts as local from the perspective
as the application.

Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/6071>
2020-07-27 11:30:22 +00:00
2020-01-18 11:39:32 +01:00
2020-07-15 20:49:24 +00:00
2020-04-01 01:13:21 +00:00
2019-10-18 16:42:40 +00:00
2020-04-29 23:52:43 +00:00

`Mesa <https://mesa3d.org>`_ - The 3D Graphics Library
======================================================


Source
------

This repository lives at https://gitlab.freedesktop.org/mesa/mesa.
Other repositories are likely forks, and code found there is not supported.


Build & install
---------------

You can find more information in our documentation (`docs/install.rst
<https://mesa3d.org/install.html>`_), but the recommended way is to use
Meson (`docs/meson.rst <https://mesa3d.org/meson.html>`_):

.. code-block:: sh

  $ mkdir build
  $ cd build
  $ meson ..
  $ sudo ninja install


Support
-------

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appropriate, you should ask your question on `Freenode's #dri-devel
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Remember that not everyone is in the same timezone as you, so it might
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To figure out who you're talking to, or which nick to ping for your
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The next best option is to ask your question in an email to the
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Bug reports
-----------

If you think something isn't working properly, please file a bug report
(`docs/bugs.rst <https://mesa3d.org/bugs.html>`_).


Contributing
------------

Contributions are welcome, and step-by-step instructions can be found in our
documentation (`docs/submittingpatches.rst
<https://mesa3d.org/submittingpatches.html>`_).

Note that Mesa uses gitlab for patches submission, review and discussions.
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