df2c774a83765d63a487e0f72f91021ccdf06533
This update is aimed at fixing pop-free clipping and follows the advices by Vitaliy Kuzmin: https://gitlab.freedesktop.org/mesa/mesa/-/issues/12440 This functionality requires calculating the value of the following two registers: PA_CL_GB_HORZ_DISC_ADJ and PA_CL_GB_VERT_DISC_ADJ. These two registers are available on all the gpus of the r600 family. This code is built on the backport of radeonsi updates which are relevant to this very functionality:57e658d041"radeonsi: rework how guardband registers are updated to decrease overhead"146c2b7c28"radeonsi: adjust clip discard based on line width / point size"4d74432dd3"radeonsi: don't discard points and lines"63680471f9"radeonsi: remove si_context::{scissor_enabled,clip_halfz}" This change was tested on rv770, barts and cayman: deqp-gles[2-3]/functional/clipping/line/wide_line_clip_viewport_center: fail pass deqp-gles[2-3]/functional/clipping/line/wide_line_clip_viewport_corner: fail pass deqp-gles[2-3]/functional/clipping/point/wide_point_clip: fail pass deqp-gles[2-3]/functional/clipping/point/wide_point_clip_viewport_center: fail pass deqp-gles[2-3]/functional/clipping/point/wide_point_clip_viewport_corner: fail pass Cc: mesa-stable Signed-off-by: Patrick Lerda <patrick9876@free.fr> Reviewed-by: Filip Gawin <filip@gawin.net> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/35052>
`Mesa <https://mesa3d.org>`_ - The 3D Graphics Library ====================================================== Source ------ This repository lives at https://gitlab.freedesktop.org/mesa/mesa. Other repositories are likely forks, and code found there is not supported. Build & install --------------- You can find more information in our documentation (`docs/install.rst <https://docs.mesa3d.org/install.html>`_), but the recommended way is to use Meson (`docs/meson.rst <https://docs.mesa3d.org/meson.html>`_): .. code-block:: sh $ meson setup build $ ninja -C build/ $ sudo ninja -C build/ install Support ------- Many Mesa devs hang on IRC; if you're not sure which channel is appropriate, you should ask your question on `OFTC's #dri-devel <irc://irc.oftc.net/dri-devel>`_, someone will redirect you if necessary. Remember that not everyone is in the same timezone as you, so it might take a while before someone qualified sees your question. To figure out who you're talking to, or which nick to ping for your question, check out `Who's Who on IRC <https://dri.freedesktop.org/wiki/WhosWho/>`_. The next best option is to ask your question in an email to the mailing lists: `mesa-dev\@lists.freedesktop.org <https://lists.freedesktop.org/mailman/listinfo/mesa-dev>`_ Bug reports ----------- If you think something isn't working properly, please file a bug report (`docs/bugs.rst <https://docs.mesa3d.org/bugs.html>`_). Contributing ------------ Contributions are welcome, and step-by-step instructions can be found in our documentation (`docs/submittingpatches.rst <https://docs.mesa3d.org/submittingpatches.html>`_). Note that Mesa uses gitlab for patches submission, review and discussions.
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