Rob Clark dec49ec50a freedreno/a6xx: Move CS state to PROG state group
It is pretty easy to just cache the stateobj with the hwcso (since
unlike 3d, there is only a single shader state) and re-emit it by
pointer when it changes, now that the CS state doesn't depend on the
grid info.

This also moves immed consts into the PROG state, so they are only
updated when the PROG state is dirty.  And splits user consts and
driver param consts, so they are only re-emit when needed.

Signed-off-by: Rob Clark <robdclark@chromium.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/21127>
2023-02-08 16:59:40 +00:00
2022-11-22 19:04:13 +00:00
2023-02-06 16:48:39 +00:00
2022-10-20 22:52:06 +00:00
2022-01-19 15:17:17 +00:00
2022-11-21 23:09:30 +00:00

`Mesa <https://mesa3d.org>`_ - The 3D Graphics Library
======================================================


Source
------

This repository lives at https://gitlab.freedesktop.org/mesa/mesa.
Other repositories are likely forks, and code found there is not supported.


Build & install
---------------

You can find more information in our documentation (`docs/install.rst
<https://mesa3d.org/install.html>`_), but the recommended way is to use
Meson (`docs/meson.rst <https://mesa3d.org/meson.html>`_):

.. code-block:: sh

  $ mkdir build
  $ cd build
  $ meson ..
  $ sudo ninja install


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-----------

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Contributing
------------

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documentation (`docs/submittingpatches.rst
<https://mesa3d.org/submittingpatches.html>`_).

Note that Mesa uses gitlab for patches submission, review and discussions.
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