Connor Abbott dbc4a2e30b tu: Initial support for VK_KHR_calibrated_timestamps on a750
Starting with a750, the ALWAYS_ON counter is initialized from a loadable
counter in CX power domain, which is never turned off except during a
GPU reset. This means that timestamps should always be monotonic except
if the GPU resets, in which case subsequent submits should return
DEVICE_LOST anyway. Thus it should be good enough to satisfy the Vulkan
requirement that vkCmdWriteTimestamp is monotonic.

kgsl tries to synchronize the CX counter to the CPU counter, and
additionally adds a synchronization ioctl to improve the accuracy. I'm
not sure whether the former is really useful for us, but the latter
should eventually be implemented in drm/msm. However for now we can
expose the extension without any kernel support.

Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/31100>
2024-09-23 07:17:01 -04:00
2024-09-12 18:14:00 +00:00
2022-11-22 19:04:13 +00:00
2024-09-20 11:03:50 +00:00
2024-01-24 10:02:10 +00:00
2023-11-02 11:37:46 +00:00
2024-05-13 14:32:12 +00:00
2024-09-09 15:59:52 +00:00
2024-07-19 16:37:23 +00:00

`Mesa <https://mesa3d.org>`_ - The 3D Graphics Library
======================================================


Source
------

This repository lives at https://gitlab.freedesktop.org/mesa/mesa.
Other repositories are likely forks, and code found there is not supported.


Build & install
---------------

You can find more information in our documentation (`docs/install.rst
<https://docs.mesa3d.org/install.html>`_), but the recommended way is to use
Meson (`docs/meson.rst <https://docs.mesa3d.org/meson.html>`_):

.. code-block:: sh

  $ meson setup build
  $ ninja -C build/
  $ sudo ninja -C build/ install

Support
-------

Many Mesa devs hang on IRC; if you're not sure which channel is
appropriate, you should ask your question on `OFTC's #dri-devel
<irc://irc.oftc.net/dri-devel>`_, someone will redirect you if
necessary.
Remember that not everyone is in the same timezone as you, so it might
take a while before someone qualified sees your question.
To figure out who you're talking to, or which nick to ping for your
question, check out `Who's Who on IRC
<https://dri.freedesktop.org/wiki/WhosWho/>`_.

The next best option is to ask your question in an email to the
mailing lists: `mesa-dev\@lists.freedesktop.org
<https://lists.freedesktop.org/mailman/listinfo/mesa-dev>`_


Bug reports
-----------

If you think something isn't working properly, please file a bug report
(`docs/bugs.rst <https://docs.mesa3d.org/bugs.html>`_).


Contributing
------------

Contributions are welcome, and step-by-step instructions can be found in our
documentation (`docs/submittingpatches.rst
<https://docs.mesa3d.org/submittingpatches.html>`_).

Note that Mesa uses gitlab for patches submission, review and discussions.
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