Arlie Davis daa775b58e mesa: Reduce libGL.so binary size by about 15%
This patch significantly reduces the size of the libGL.so binary. It does
not change the (externally visible) behavior of libGL.so at all.

gl_gentable.py generates a function, _glapi_create_table_from_handle.
This function allocates a large dispatch table, consisting of 1300 or so
function pointers, and fills this dispatch table by doing symbol lookups
on a given shared library.  Previously, gl_gentable.py would generate a
single, very large _glapi_create_table_from_handle function, with a short
cluster of lines for each entry point (function).  The idiom it generates
was a NULL check, a call to snprintf, a call to dlsym / GetProcAddress,
and then a store into the dispatch table.  Since this function processes
a large number of entry points, this code is duplicated many times over.

We can encode the same information much more compactly, by using a lookup
table.  The previous total size of _glapi_create_table_from_handle on x64
was 125848 bytes.  By using a lookup table, the size of
_glapi_create_table_from_handle (and the related lookup tables) is reduced
to 10840 bytes.  In other words, this enormous function is reduced by 91%.
The size of the entire libGL.so binary (measured when stripped) itself drops
by 15%.

So the purpose of this change is to reduce the binary size, which frees up
disk space, memory, etc.

size lib/libGL.so.1.2.0 on my system shows (Andreas)
   text	   data	    bss	    dec	    hex	filename
 565947	  11256	   2720	 579923	  8d953	lib/libGL.so.1.2.0 before
 469211	  21848	   2720	 493779	  788d3	lib/libGL.so.1.2.0 after

v2: Incorporate Matt's feedback.

Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
Reviewed-by: Jeremy Huddleston Sequoia <jeremyhu@apple.com>
Tested-by: Jeremy Huddleston Sequoia <jeremyhu@apple.com>
Signed-off-by: Andreas Boll <andreas.boll.dev@gmail.com>
2016-01-21 15:03:53 +01:00
2015-03-16 22:55:08 -07:00

File: docs/README.WIN32

Last updated: 21 June 2013


Quick Start
----- -----

Windows drivers are build with SCons.  Makefiles or Visual Studio projects are
no longer shipped or supported.

Run

  scons libgl-gdi

to build gallium based GDI driver.

This will work both with MSVS or Mingw.


Windows Drivers
------- -------

At this time, only the gallium GDI driver is known to work.

Source code also exists in the tree for other drivers in
src/mesa/drivers/windows, but the status of this code is unknown.

Recipe
------

Building on windows requires several open-source packages. These are
steps that work as of this writing.

- install python 2.7
- install scons (latest)
- install mingw, flex, and bison
- install pywin32 from here: http://www.lfd.uci.edu/~gohlke/pythonlibs
  get pywin32-218.4.win-amd64-py2.7.exe
- install git
- download mesa from git
  see http://www.mesa3d.org/repository.html
- run scons

General
-------

After building, you can copy the above DLL files to a place in your
PATH such as $SystemRoot/SYSTEM32.  If you don't like putting things
in a system directory, place them in the same directory as the
executable(s).  Be careful about accidentially overwriting files of
the same name in the SYSTEM32 directory.

The DLL files are built so that the external entry points use the
stdcall calling convention.

Static LIB files are not built.  The LIB files that are built with are
the linker import files associated with the DLL files.

The si-glu sources are used to build the GLU libs.  This was done
mainly to get the better tessellator code.

If you have a Windows-related build problem or question, please post
to the mesa-dev or mesa-users list.
S
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