Lionel Landwerlin d36763b2a4 intel: fix subslice computation from topology data
We're missing the offset of the slice in the subslice mask...

This worked for most platforms that don't have first slice fused off
because we would reread the same mask from slice0 again and again...

Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Fixes: c1900f5b0f ("intel: devinfo: add helper functions to fill fusing masks values")
Gitlab: https://gitlab.freedesktop.org/mesa/mesa/issues/1869
Reviewed-by: Mark Janes <mark.a.janes@intel.com>
2019-10-05 23:05:03 +03:00
2019-10-03 20:15:19 +00:00
2019-09-26 01:13:28 +03:00
2019-09-10 20:36:47 +00:00
2019-05-24 18:44:18 +00:00
2019-10-03 09:26:11 +02:00
2019-04-15 13:44:34 -07:00
2019-08-20 22:33:49 +01:00

`Mesa <https://mesa3d.org>`_ - The 3D Graphics Library
======================================================


Source
------

This repository lives at https://gitlab.freedesktop.org/mesa/mesa.
Other repositories are likely forks, and code found there is not supported.


Build & install
---------------

You can find more information in our documentation (`docs/install.html
<https://mesa3d.org/install.html>`_), but the recommended way is to use
Meson (`docs/meson.html <https://mesa3d.org/meson.html>`_):

.. code-block:: sh

  $ mkdir build
  $ cd build
  $ meson ..
  $ sudo ninja install


Support
-------

Many Mesa devs hang on IRC; if you're not sure which channel is
appropriate, you should ask your question on `Freenode's #dri-devel
<irc://chat.freenode.net#dri-devel>`_, someone will redirect you if
necessary.
Remember that not everyone is in the same timezone as you, so it might
take a while before someone qualified sees your question.
To figure out who you're talking to, or which nick to ping for your
question, check out `Who's Who on IRC
<https://dri.freedesktop.org/wiki/WhosWho/>`_.

The next best option is to ask your question in an email to the
mailing lists: `mesa-dev\@lists.freedesktop.org
<https://lists.freedesktop.org/mailman/listinfo/mesa-dev>`_


Bug reports
-----------

If you think something isn't working properly, please file a bug report
(`docs/bugs.html <https://mesa3d.org/bugs.html>`_).


Contributing
------------

Contributions are welcome, and step-by-step instructions can be found in our
documentation (`docs/submittingpatches.html
<https://mesa3d.org/submittingpatches.html>`_).

Note that Mesa uses email mailing-lists for patches submission, review and
discussions.
S
Description
No description provided
Readme 538 MiB
Languages
C 75.5%
C++ 17.2%
Python 2.7%
Rust 1.8%
Assembly 1.5%
Other 1%