d0e32e5f8105eccd075ebbf42594100ed663fd6e
This effectively reverts part of2907faee, which changed dri2_make_current() to always take a dri2_dpy reference regardless of whether or not a new context or surface(s) were being bound. This led to a reference count imbalance as there was no corresponding code added to drop a reference on the dri2_dpy. As a consequence, any application that called eglInitialize() on a default/native display after having called eglTerminate() would always get back the old dri2_dpy, inheriting its previous state. As the reference count is there to prevent the dri2_dpy from being destroyed between eglTerminate() and eglInitialize() calls when a context is still bound, a reference should only be taken when a successful call to dri2_dpy->core->bindContext() has been made. Fix the issue by restoring the old reference counting behaviour. Fixes:4e8f95f64d("egl_dri2: Always unbind old contexts") Fixes:2907faee7a("egl/dri2: try to bind old context if bindContext failed") Signed-off-by: Frank Binns <frank.binns@imgtec.com> Reviewed-by: Luigi Santivetti <luigi.santivetti@imgtec.com> Reviewed-by: Emil Velikov <emil.velikov@collabora.com> Tested-by: Nicolas Cortes <nicolas.g.cortes@intel.com> Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/3328 Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/6105>
`Mesa <https://mesa3d.org>`_ - The 3D Graphics Library ====================================================== Source ------ This repository lives at https://gitlab.freedesktop.org/mesa/mesa. Other repositories are likely forks, and code found there is not supported. Build & install --------------- You can find more information in our documentation (`docs/install.rst <https://mesa3d.org/install.html>`_), but the recommended way is to use Meson (`docs/meson.rst <https://mesa3d.org/meson.html>`_): .. code-block:: sh $ mkdir build $ cd build $ meson .. $ sudo ninja install Support ------- Many Mesa devs hang on IRC; if you're not sure which channel is appropriate, you should ask your question on `Freenode's #dri-devel <irc://chat.freenode.net#dri-devel>`_, someone will redirect you if necessary. Remember that not everyone is in the same timezone as you, so it might take a while before someone qualified sees your question. To figure out who you're talking to, or which nick to ping for your question, check out `Who's Who on IRC <https://dri.freedesktop.org/wiki/WhosWho/>`_. The next best option is to ask your question in an email to the mailing lists: `mesa-dev\@lists.freedesktop.org <https://lists.freedesktop.org/mailman/listinfo/mesa-dev>`_ Bug reports ----------- If you think something isn't working properly, please file a bug report (`docs/bugs.rst <https://mesa3d.org/bugs.html>`_). Contributing ------------ Contributions are welcome, and step-by-step instructions can be found in our documentation (`docs/submittingpatches.rst <https://mesa3d.org/submittingpatches.html>`_). Note that Mesa uses gitlab for patches submission, review and discussions.
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