cfd1e5a91e
It's already called in brw_postprocess_nir and calling it the second time actually breaks shading rate. Initially, when I added this call here in9acb30c8c4, I was testing it on an internal tree, which didn't have brw_nir_lower_shading_rate_output call in brw_postprocess_nir. Fixes:9acb30c8c4("intel/compiler: implement primitive shading rate for mesh") Reviewed-by: Caio Oliveira <caio.oliveira@intel.com> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/18702>