Danylo Piliaiev cb8a00791c ir3: memory_barrier also controls shared memory access order
nir_intrinsic_memory_barrier has the same semantic as memoryBarrier()
in GLSL, which is:

GLSL 4.60, 4.10. "Memory Qualifiers":
 "The built-in function memoryBarrier() can be used if needed to
 guarantee the completion and relative ordering of memory accesses
 performed by a single shader invocation."

GLSL 4.60, 8.17. "Shader Memory Control Functions":
 "The built-in functions memoryBarrier() and groupMemoryBarrier() wait
 for the completion of accesses to all of the above variable types."

Fixes tests:
 dEQP-VK.memory_model.message_passing.core11.u32.coherent.fence_fence.atomicwrite.device.payload_local.image.guard_nonlocal.workgroup.comp
 dEQP-VK.memory_model.message_passing.core11.u32.coherent.fence_fence.atomicwrite.device.payload_nonlocal.workgroup.guard_local.image.comp

Fixes: 819a613a ("freedreno/ir3: moar better scheduler")

Signed-off-by: Danylo Piliaiev <dpiliaiev@igalia.com>
Reviewed-by: Samuel Iglesias Gonsálvez <siglesias@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/9054>
2021-05-05 10:05:38 +00:00
2021-04-08 14:15:55 +00:00
2021-05-04 08:38:45 +00:00
2020-01-18 11:39:32 +01:00
2021-03-20 10:38:55 +00:00
2021-05-02 17:54:05 -04:00
2021-05-02 17:54:05 -04:00
2021-03-20 10:38:55 +00:00
2021-04-14 21:11:07 +00:00

`Mesa <https://mesa3d.org>`_ - The 3D Graphics Library
======================================================


Source
------

This repository lives at https://gitlab.freedesktop.org/mesa/mesa.
Other repositories are likely forks, and code found there is not supported.


Build & install
---------------

You can find more information in our documentation (`docs/install.rst
<https://mesa3d.org/install.html>`_), but the recommended way is to use
Meson (`docs/meson.rst <https://mesa3d.org/meson.html>`_):

.. code-block:: sh

  $ mkdir build
  $ cd build
  $ meson ..
  $ sudo ninja install


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-------

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The next best option is to ask your question in an email to the
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Bug reports
-----------

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(`docs/bugs.rst <https://mesa3d.org/bugs.html>`_).


Contributing
------------

Contributions are welcome, and step-by-step instructions can be found in our
documentation (`docs/submittingpatches.rst
<https://mesa3d.org/submittingpatches.html>`_).

Note that Mesa uses gitlab for patches submission, review and discussions.
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