Files
mesa/src
Chia-I Wu c9fb8c3bcf st/vega: No flipping in vg_prepare_blend_surface.
The blend sampler view is addressed with unnormalized coordinates in the
fragment shader.  It should have the same orientation as the surface
does.
2010-11-25 13:33:59 +08:00
..
2010-11-17 20:04:45 -07:00
2010-11-21 09:20:44 -07:00
2010-08-26 18:29:04 +01:00