Brian Paul c87d1a3c3d st/mesa: fix accum buffer allocation in st_renderbuffer_alloc_storage()
If the gallium driver doesn't support PIPE_FORMAT_R16G16B16A16_SNORM
the call to st_choose_renderbuffer_format() would fail and we'd generate
an GL_OUT_OF_MEMORY error.  We'd never get to the subsequent code that
handles software/malloc-based renderbuffers.

Add a special-case check for PIPE_FORMAT_R16G16B16A16_SNORM which is used
for software-based accum buffers.  This could be fixed in other ways but
it would be a much larger patch.  st_renderbuffer_alloc_storage() could
be reorganized in the future.

This fixes accum buffer allocation for the svga driver.

Note: This is a candidate for the 7.11 branch.

Reviewed-by: José Fonseca <jfonseca@vmware.com>
2011-11-22 06:39:41 -07:00
2011-11-17 12:15:10 -08:00
2011-10-04 07:48:45 -06:00
2011-08-21 02:01:48 +08:00
2011-08-26 23:31:23 -07:00

File: docs/README.WIN32

Last updated: 23 April 2011


Quick Start
----- -----

Windows drivers are build with SCons.  Makefiles or Visual Studio projects are
no longer shipped or supported.

Run

  scons osmesa mesagdi

to build classic mesa Windows GDI drivers; or

  scons libgl-gdi

to build gallium based GDI driver.

This will work both with MSVS or Mingw.


Windows Drivers
------- -------

At this time, only the gallium GDI driver is known to work.

Source code also exists in the tree for other drivers in
src/mesa/drivers/windows, but the status of this code is unknown.


General
-------

After building, you can copy the above DLL files to a place in your
PATH such as $SystemRoot/SYSTEM32.  If you don't like putting things
in a system directory, place them in the same directory as the
executable(s).  Be careful about accidentially overwriting files of
the same name in the SYSTEM32 directory.

The DLL files are built so that the external entry points use the
stdcall calling convention.

Static LIB files are not built.  The LIB files that are built with are
the linker import files associated with the DLL files.

The si-glu sources are used to build the GLU libs.  This was done
mainly to get the better tessellator code.

If you have a Windows-related build problem or question, please post
to the mesa-dev or mesa-users list.
S
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