c82dcdf598f7b78c4a0106a71e008b482cf8f70b
this is illegal and produces NaNs which blow up the sample instr cc: mesa-stable fixes (llvmpipe and zink): KHR-GL45.incomplete_texture_access.sampler dEQP-GLES31.functional.program_uniform.by_pointer.render.array_in_struct.sampler2D_samplerCube_both dEQP-GLES31.functional.program_uniform.by_pointer.render.array_in_struct.sampler2D_samplerCube_fragment dEQP-GLES31.functional.program_uniform.by_pointer.render.array_in_struct.sampler2D_samplerCube_vertex dEQP-GLES31.functional.program_uniform.by_pointer.render.basic.samplerCube_both dEQP-GLES31.functional.program_uniform.by_pointer.render.basic.samplerCube_fragment dEQP-GLES31.functional.program_uniform.by_pointer.render.basic.samplerCube_vertex dEQP-GLES31.functional.program_uniform.by_pointer.render.basic_struct.sampler2D_samplerCube_both dEQP-GLES31.functional.program_uniform.by_pointer.render.basic_struct.sampler2D_samplerCube_fragment dEQP-GLES31.functional.program_uniform.by_pointer.render.nested_structs_arrays.sampler2D_samplerCube_both dEQP-GLES31.functional.program_uniform.by_pointer.render.nested_structs_arrays.sampler2D_samplerCube_fragment dEQP-GLES31.functional.program_uniform.by_pointer.render.nested_structs_arrays.sampler2D_samplerCube_vertex dEQP-GLES31.functional.program_uniform.by_pointer.render.struct_in_array.sampler2D_samplerCube_both dEQP-GLES31.functional.program_uniform.by_pointer.render.struct_in_array.sampler2D_samplerCube_fragment dEQP-GLES31.functional.program_uniform.by_pointer.render.struct_in_array.sampler2D_samplerCube_vertex dEQP-GLES31.functional.program_uniform.by_value.render.array_in_struct.sampler2D_samplerCube_both dEQP-GLES31.functional.program_uniform.by_value.render.array_in_struct.sampler2D_samplerCube_fragment dEQP-GLES31.functional.program_uniform.by_value.render.array_in_struct.sampler2D_samplerCube_vertex dEQP-GLES31.functional.program_uniform.by_value.render.basic.samplerCube_both dEQP-GLES31.functional.program_uniform.by_value.render.basic.samplerCube_fragment dEQP-GLES31.functional.program_uniform.by_value.render.basic.samplerCube_vertex dEQP-GLES31.functional.program_uniform.by_value.render.basic_struct.sampler2D_samplerCube_both dEQP-GLES31.functional.program_uniform.by_value.render.basic_struct.sampler2D_samplerCube_fragment dEQP-GLES31.functional.program_uniform.by_value.render.nested_structs_arrays.sampler2D_samplerCube_both dEQP-GLES31.functional.program_uniform.by_value.render.nested_structs_arrays.sampler2D_samplerCube_fragment dEQP-GLES31.functional.program_uniform.by_value.render.nested_structs_arrays.sampler2D_samplerCube_vertex dEQP-GLES31.functional.program_uniform.by_value.render.struct_in_array.sampler2D_samplerCube_both dEQP-GLES31.functional.program_uniform.by_value.render.struct_in_array.sampler2D_samplerCube_fragment dEQP-GLES31.functional.program_uniform.by_value.render.struct_in_array.sampler2D_samplerCube_vertex Reviewed-by: Roland Scheidegger <sroland@vmware.com> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/15246>
`Mesa <https://mesa3d.org>`_ - The 3D Graphics Library ====================================================== Source ------ This repository lives at https://gitlab.freedesktop.org/mesa/mesa. Other repositories are likely forks, and code found there is not supported. Build & install --------------- You can find more information in our documentation (`docs/install.rst <https://mesa3d.org/install.html>`_), but the recommended way is to use Meson (`docs/meson.rst <https://mesa3d.org/meson.html>`_): .. code-block:: sh $ mkdir build $ cd build $ meson .. $ sudo ninja install Support ------- Many Mesa devs hang on IRC; if you're not sure which channel is appropriate, you should ask your question on `OFTC's #dri-devel <irc://irc.oftc.net/dri-devel>`_, someone will redirect you if necessary. Remember that not everyone is in the same timezone as you, so it might take a while before someone qualified sees your question. To figure out who you're talking to, or which nick to ping for your question, check out `Who's Who on IRC <https://dri.freedesktop.org/wiki/WhosWho/>`_. The next best option is to ask your question in an email to the mailing lists: `mesa-dev\@lists.freedesktop.org <https://lists.freedesktop.org/mailman/listinfo/mesa-dev>`_ Bug reports ----------- If you think something isn't working properly, please file a bug report (`docs/bugs.rst <https://mesa3d.org/bugs.html>`_). Contributing ------------ Contributions are welcome, and step-by-step instructions can be found in our documentation (`docs/submittingpatches.rst <https://mesa3d.org/submittingpatches.html>`_). Note that Mesa uses gitlab for patches submission, review and discussions.
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