Pavel Ondračka c577655f8c r300: bump the RC_MAX_INDEX_BITS
We skip ntt regalloc for vertex shaders and we have 1024 instruction
limit for R500 vs, so in theory we could run some shaders with more that
1024 ssa registers (if we can optimize the number of instruction in the
backend). So add one more bit.

Reviewed-by: Filip Gawin <filip.gawin@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/24154>
2023-07-20 06:22:03 +00:00
2022-11-22 19:04:13 +00:00
2023-07-18 23:43:16 +00:00
2023-07-20 06:22:03 +00:00
2022-01-19 15:17:17 +00:00
2022-11-21 23:09:30 +00:00
2023-06-09 19:31:20 +00:00
2023-07-12 11:13:17 -07:00

`Mesa <https://mesa3d.org>`_ - The 3D Graphics Library
======================================================


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