Timothy Arceri c2bc0aa7b1 glsl: delay optimisations on individual shaders when cache is available
Due to a max limit of 65,536 entries on the index table that we use to
decide if we can skip compiling individual shaders, it is very likely
we will have collisions.

To avoid doing too much work when the linked program may be in the
cache this patch delays calling the optimisations until link time.

Improves cold cache start-up times on Deus Ex by ~20 seconds.

When deleting the cache index to simulate a worst case scenario
of collisions in the index, warm cache start-up time improves by
~45 seconds.

V2: fix indentation, make sure to call optimisations on cache
fallback, make sure optimisations get called for XFB.

Tested-by: Grazvydas Ignotas <notasas@gmail.com>
Tested-by: Dieter Nützel <Dieter@nuetzel-hh.de>
Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
2017-04-15 11:36:44 +10:00
2017-04-04 09:05:44 +02:00
2016-08-30 16:44:00 -04:00
2016-08-25 13:55:52 -07:00
2017-03-29 11:53:03 +01:00
2017-04-15 01:47:18 +02:00
2017-01-19 15:38:30 +00:00

File: docs/README.WIN32

Last updated: 21 June 2013


Quick Start
----- -----

Windows drivers are build with SCons.  Makefiles or Visual Studio projects are
no longer shipped or supported.

Run

  scons libgl-gdi

to build gallium based GDI driver.

This will work both with MSVS or Mingw.


Windows Drivers
------- -------

At this time, only the gallium GDI driver is known to work.

Source code also exists in the tree for other drivers in
src/mesa/drivers/windows, but the status of this code is unknown.

Recipe
------

Building on windows requires several open-source packages. These are
steps that work as of this writing.

- install python 2.7
- install scons (latest)
- install mingw, flex, and bison
- install pywin32 from here: http://www.lfd.uci.edu/~gohlke/pythonlibs
  get pywin32-218.4.win-amd64-py2.7.exe
- install git
- download mesa from git
  see https://www.mesa3d.org/repository.html
- run scons

General
-------

After building, you can copy the above DLL files to a place in your
PATH such as $SystemRoot/SYSTEM32.  If you don't like putting things
in a system directory, place them in the same directory as the
executable(s).  Be careful about accidentially overwriting files of
the same name in the SYSTEM32 directory.

The DLL files are built so that the external entry points use the
stdcall calling convention.

Static LIB files are not built.  The LIB files that are built with are
the linker import files associated with the DLL files.

The si-glu sources are used to build the GLU libs.  This was done
mainly to get the better tessellator code.

If you have a Windows-related build problem or question, please post
to the mesa-dev or mesa-users list.
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