c08302670bd737baf9c4503e09ce91c647a42531
DG2 can only do sample_d and sample_d_c on 1D and 2D surfaces. The
maximum number of gradient components and coordinate components should
be 2. In spite of this limitation, the Bspec lists a mysterious R
component before the min_lod, so the maximum coordinate components is 3.
Fixes the following Vulkan CTS failures on DG2:
dEQP-VK.glsl.texture_functions.texturegradclamp.isampler1d_fragment
dEQP-VK.glsl.texture_functions.texturegradclamp.isampler2d_fragment
dEQP-VK.glsl.texture_functions.texturegradclamp.sampler1d_fixed_fragment
dEQP-VK.glsl.texture_functions.texturegradclamp.sampler1d_float_fragment
dEQP-VK.glsl.texture_functions.texturegradclamp.sampler2d_fixed_fragment
dEQP-VK.glsl.texture_functions.texturegradclamp.sampler2d_float_fragment
dEQP-VK.glsl.texture_functions.texturegradclamp.usampler1d_fragment
dEQP-VK.glsl.texture_functions.texturegradclamp.usampler2d_fragment
The Fixes: tag below is a bit misleading. This commit fixes some test
cases similar to ones fixed by the Fixes: commit. I just want to make
sure this commit gets applied everywhere that commit was also applied.
Fixes: 635ed58e52 ("intel/compiler: Lower txd for 3D samplers on XeHP.")
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/15781>
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