Mike Blumenkrantz bf746b5921 zink: add a workaround for a nir_assign_io_var_locations bug
drivers that use nir_assign_io_var_locations() with EXT_shader_object all
have the same bug with a shader interface that looks like this:

shader output block:
* PSIZ
* VAR0
* VAR8

shader input block:
* VAR0
* VAR8

in this case, output driver locations will be assigned like:
* PSIZ=0
* VAR0=1
* VAR8=2

and input driver locations will be:
* VAR0=0
* VAR8=1

which breaks the shaders even though this is a totally legitimate thing
to do

thus, a second set of shaders have to be created without PSIZ to work around
the bug since I've already spent 18+ hours trying to fix it and have only succeeded
in breaking every driver that uses it

Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/22725>
2023-04-27 01:33:16 +00:00
2022-11-22 19:04:13 +00:00
2023-04-26 11:45:28 +00:00
2023-04-26 22:45:41 +00:00
2023-04-25 06:47:11 +00:00
2022-01-19 15:17:17 +00:00
2022-11-21 23:09:30 +00:00
2023-04-10 21:54:05 +00:00
2023-03-26 00:16:26 +00:00
2023-04-13 08:45:17 +00:00

`Mesa <https://mesa3d.org>`_ - The 3D Graphics Library
======================================================


Source
------

This repository lives at https://gitlab.freedesktop.org/mesa/mesa.
Other repositories are likely forks, and code found there is not supported.


Build & install
---------------

You can find more information in our documentation (`docs/install.rst
<https://mesa3d.org/install.html>`_), but the recommended way is to use
Meson (`docs/meson.rst <https://mesa3d.org/meson.html>`_):

.. code-block:: sh

  $ mkdir build
  $ cd build
  $ meson ..
  $ sudo ninja install


Support
-------

Many Mesa devs hang on IRC; if you're not sure which channel is
appropriate, you should ask your question on `OFTC's #dri-devel
<irc://irc.oftc.net/dri-devel>`_, someone will redirect you if
necessary.
Remember that not everyone is in the same timezone as you, so it might
take a while before someone qualified sees your question.
To figure out who you're talking to, or which nick to ping for your
question, check out `Who's Who on IRC
<https://dri.freedesktop.org/wiki/WhosWho/>`_.

The next best option is to ask your question in an email to the
mailing lists: `mesa-dev\@lists.freedesktop.org
<https://lists.freedesktop.org/mailman/listinfo/mesa-dev>`_


Bug reports
-----------

If you think something isn't working properly, please file a bug report
(`docs/bugs.rst <https://mesa3d.org/bugs.html>`_).


Contributing
------------

Contributions are welcome, and step-by-step instructions can be found in our
documentation (`docs/submittingpatches.rst
<https://mesa3d.org/submittingpatches.html>`_).

Note that Mesa uses gitlab for patches submission, review and discussions.
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