Files
mesa/src
Konstantin Seurer bdec044c88 aco: Do not fixup registers if there are no shader calls
Frees up some registers when using monolithic compilation.

Quake II RTX and Control (with monolithic compilation):

Totals from 10 (29.41% of 34) affected shaders:
MaxWaves: 77 -> 98 (+27.27%)
Instrs: 49047 -> 48984 (-0.13%); split: -0.16%, +0.03%
CodeSize: 260420 -> 259880 (-0.21%); split: -0.25%, +0.04%
VGPRs: 1328 -> 1104 (-16.87%)
Latency: 477134 -> 479377 (+0.47%); split: -0.05%, +0.52%
InvThroughput: 137763 -> 114108 (-17.17%)
VClause: 1318 -> 1286 (-2.43%); split: -2.66%, +0.23%
SClause: 1295 -> 1293 (-0.15%); split: -0.54%, +0.39%
Copies: 7838 -> 7782 (-0.71%); split: -0.82%, +0.10%
Branches: 2592 -> 2589 (-0.12%)
PreSGPRs: 874 -> 796 (-8.92%)
PreVGPRs: 1283 -> 1013 (-21.04%)

Reviewed-by: Daniel Schürmann <daniel@schuermann.dev>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/24809>
2023-08-22 15:46:29 +00:00
..
2023-08-18 21:33:14 +00:00
2023-08-19 23:09:45 +02:00
2023-08-04 21:31:52 +00:00