bb3e7b0fe34e02607e14c812b7aa5a7d67f047d0
Passing shader_stats to the fs_generator constructor means that the SIMD8 shader stats from the visitor (such as the scheduler mode) will be reported out for the SIMD16/SIMD32 versions as well. As you can see, we are now passing 'shader_stats' and 'stats' to generate_code(), which is obviously odd looking. Ian rebased and committed an old patch of mine which added the shader_stats struct on July 30 in commitdabb5d4bee(i965/fs: Add a shader_stats struct.) and shortly after on August 12 Jason added the brw_compile_stats struct in commit134607760a(intel/compiler: Fill a compiler statistics struct). I'd like to combine the two, but I'm not sure how. shader_stats is an input to generate_code() while brw_compile_stats is an output and is only used by the Vulkan driver. Leave it as is for now... Reviewed-by: Ian Romanick <ian.d.romanick@intel.com> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4093>
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