ba0b248ac2c7e64ac81fe8a64bdc80f4e1acee7d
This helps because it enables cmod propagation to do more. The removed patterns involving b2i will be handled by other existing patterns after the unary operations are removed. All Intel platforms had similar results. (Ice Lake shown) total instructions in shared programs: 19914458 -> 19914441 (<.01%) instructions in affected programs: 5456 -> 5439 (-0.31%) helped: 17 / HURT: 0 total cycles in shared programs: 855302118 -> 853869766 (-0.17%) cycles in affected programs: 327354347 -> 325921995 (-0.44%) helped: 291 / HURT: 81 All Intel platforms had similar results. (Ice Lake shown) Instructions in all programs: 141205979 -> 141205961 (-0.0%) Instructions helped: 4 Instructions hurt: 3 SENDs in all programs: 7466919 -> 7466913 (-0.0%) SENDs helped: 1 Cycles in all programs: 9133387327 -> 9133384475 (-0.0%) Cycles helped: 3 Cycles hurt: 12 In the shader that was helped for sends, it appears that a NIR pass that moves code out of loops was able to move 3 send operations outside a loop after this change. I did not investigate further. Reviewed-by: Jason Ekstrand <jason.ekstrand@collabora.com> Acked-by: Jesse Natalie <jenatali@microsoft.com> Acked-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com> Tested-by: Daniel Schürmann <daniel@schuermann.dev> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/15121>
`Mesa <https://mesa3d.org>`_ - The 3D Graphics Library ====================================================== Source ------ This repository lives at https://gitlab.freedesktop.org/mesa/mesa. Other repositories are likely forks, and code found there is not supported. Build & install --------------- You can find more information in our documentation (`docs/install.rst <https://mesa3d.org/install.html>`_), but the recommended way is to use Meson (`docs/meson.rst <https://mesa3d.org/meson.html>`_): .. code-block:: sh $ mkdir build $ cd build $ meson .. $ sudo ninja install Support ------- Many Mesa devs hang on IRC; if you're not sure which channel is appropriate, you should ask your question on `OFTC's #dri-devel <irc://irc.oftc.net/dri-devel>`_, someone will redirect you if necessary. Remember that not everyone is in the same timezone as you, so it might take a while before someone qualified sees your question. To figure out who you're talking to, or which nick to ping for your question, check out `Who's Who on IRC <https://dri.freedesktop.org/wiki/WhosWho/>`_. The next best option is to ask your question in an email to the mailing lists: `mesa-dev\@lists.freedesktop.org <https://lists.freedesktop.org/mailman/listinfo/mesa-dev>`_ Bug reports ----------- If you think something isn't working properly, please file a bug report (`docs/bugs.rst <https://mesa3d.org/bugs.html>`_). Contributing ------------ Contributions are welcome, and step-by-step instructions can be found in our documentation (`docs/submittingpatches.rst <https://mesa3d.org/submittingpatches.html>`_). Note that Mesa uses gitlab for patches submission, review and discussions.
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