Jason Ekstrand b9e9f92f73 intel/fs: Handle payload node interference in destinations
Starting with d0d039a4d3, we emit writes to the push constant chunk
of the payload to stomp out-of-bounds data to zero for Vulkan.  Then, in
369eab9420, we started emitting shader preamble code for emulated
push constants on Gen12.5 parts.  In either of these cases, we can run
into issues if we don't have a proper live range for some of the payload
registers where they get used for something and then smashed by our push
handling code.  We've not seen many issues with this yet because it only
happens when you have dead push constants.

Fixes: d0d039a4d3 "anv: Emit pushed UBO bounds checking code..."
Fixes: 369eab9420 "intel/fs: Emit code for Gen12-HP indirect..."
Reviewed-by: Jordan Justen <jordan.l.justen@intel.com>
Reviewed-by: Caio Marcelo de Oliveira Filho <caio.oliveira@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/9501>
2021-03-10 22:17:41 +00:00
2020-08-06 09:46:48 +00:00
2021-03-09 23:09:10 +00:00
2020-01-18 11:39:32 +01:00
2020-08-06 09:46:48 +00:00
2019-10-18 16:42:40 +00:00
2021-01-13 09:46:19 -08:00

`Mesa <https://mesa3d.org>`_ - The 3D Graphics Library
======================================================


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