b948e6d503db0abe7b08265943ae84618def5fc2
shader-db: Lunar Lake, Meteor Lake, and DG2 had similar results. (Lunar Lake shown) total instructions in shared programs: 17181559 -> 17181254 (<.01%) instructions in affected programs: 250921 -> 250616 (-0.12%) helped: 303 / HURT: 0 total cycles in shared programs: 888542568 -> 888543370 (<.01%) cycles in affected programs: 49861772 -> 49862574 (<.01%) helped: 181 / HURT: 110 fossil-db: Lunar Lake, Meteor Lake, and DG2 had similar results. (Lunar Lake shown) Totals: Instrs: 233260591 -> 233260196 (-0.00%); split: -0.00%, +0.00% Cycle count: 32754501248 -> 32754567116 (+0.00%); split: -0.00%, +0.00% Max live registers: 71738476 -> 71738442 (-0.00%) Non SSA regs after NIR: 67837262 -> 67837108 (-0.00%); split: -0.00%, +0.00% Totals from 226 (0.03% of 790721) affected shaders: Instrs: 382227 -> 381832 (-0.10%); split: -0.15%, +0.05% Cycle count: 72863878 -> 72929746 (+0.09%); split: -0.65%, +0.74% Max live registers: 36557 -> 36523 (-0.09%) Non SSA regs after NIR: 60427 -> 60273 (-0.25%); split: -0.26%, +0.00% No shader-db or fossil-db changes on any previous Intel platforms. Reviewed-by: Matt Turner <mattst88@gmail.com> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/37186>
`Mesa <https://mesa3d.org>`_ - The 3D Graphics Library ====================================================== Source ------ This repository lives at https://gitlab.freedesktop.org/mesa/mesa. Other repositories are likely forks, and code found there is not supported. Build & install --------------- You can find more information in our documentation (`docs/install.rst <https://docs.mesa3d.org/install.html>`_), but the recommended way is to use Meson (`docs/meson.rst <https://docs.mesa3d.org/meson.html>`_): .. code-block:: sh $ meson setup build $ ninja -C build/ $ sudo ninja -C build/ install Support ------- Many Mesa devs hang on IRC; if you're not sure which channel is appropriate, you should ask your question on `OFTC's #dri-devel <irc://irc.oftc.net/dri-devel>`_, someone will redirect you if necessary. Remember that not everyone is in the same timezone as you, so it might take a while before someone qualified sees your question. To figure out who you're talking to, or which nick to ping for your question, check out `Who's Who on IRC <https://dri.freedesktop.org/wiki/WhosWho/>`_. The next best option is to ask your question in an email to the mailing lists: `mesa-dev\@lists.freedesktop.org <https://lists.freedesktop.org/mailman/listinfo/mesa-dev>`_ Bug reports ----------- If you think something isn't working properly, please file a bug report (`docs/bugs.rst <https://docs.mesa3d.org/bugs.html>`_). Contributing ------------ Contributions are welcome, and step-by-step instructions can be found in our documentation (`docs/submittingpatches.rst <https://docs.mesa3d.org/submittingpatches.html>`_). Note that Mesa uses gitlab for patches submission, review and discussions.
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