b8f0459d6f459f45688289ff3e96a2f5a7d68c65
Fixes memory leak with dependencies array:
==5224== 104 (96 direct, 8 indirect) bytes in 3 blocks are definitely lost in loss record 1,954 of 2,035
==5224== at 0x484178A: malloc (vg_replace_malloc.c:380)
==5224== by 0x484670B: realloc (vg_replace_malloc.c:1437)
==5224== by 0x14DBAB9B: update_bo_syncobjs (iris_batch.c:819)
==5224== by 0x14DBADB8: update_batch_syncobjs (iris_batch.c:898)
==5224== by 0x14DBB3D5: _iris_batch_flush (iris_batch.c:1031)
==5224== by 0x14DB77D0: iris_transfer_map (iris_resource.c:2348)
==5224== by 0x157786FD: u_transfer_helper_transfer_map (u_transfer_helper.c:243)
==5224== by 0x14C479E7: tc_buffer_map (u_threaded_context.c:2252)
==5224== by 0x1434F3F8: pipe_buffer_map_range (u_inlines.h:393)
==5224== by 0x1435094A: _mesa_bufferobj_map_range (bufferobj.c:491)
==5224== by 0x143586D9: map_buffer_range (bufferobj.c:3737)
==5224== by 0x14358DA3: _mesa_MapBuffer (bufferobj.c:3947)
==5224== 240 (192 direct, 48 indirect) bytes in 6 blocks are definitely lost in loss record 1,984 of 2,035
==5224== at 0x484178A: malloc (vg_replace_malloc.c:380)
==5224== by 0x484670B: realloc (vg_replace_malloc.c:1437)
==5224== by 0x14DBAB9B: update_bo_syncobjs (iris_batch.c:819)
==5224== by 0x14DBADB8: update_batch_syncobjs (iris_batch.c:898)
==5224== by 0x14DBB3D5: _iris_batch_flush (iris_batch.c:1031)
==5224== by 0x14FF72CC: iris_get_query_result (iris_query.c:631)
==5224== by 0x14C4396A: tc_get_query_result (u_threaded_context.c:880)
==5224== by 0x1458F4F7: get_query_result (st_cb_queryobj.c:273)
==5224== by 0x1458F7EB: st_WaitQuery (st_cb_queryobj.c:352)
==5224== by 0x144EFF66: get_query_object (queryobj.c:742)
==5224== by 0x144F01AE: _mesa_GetQueryObjectuiv (queryobj.c:811)
And leak with syncobjs:
==13644== 8 bytes in 1 blocks are definitely lost in loss record 1 of 1,846
==13644== at 0x484186F: malloc (vg_replace_malloc.c:381)
==13644== by 0x639789B: iris_create_syncobj (iris_fence.c:69)
==13644== by 0x63B213A: iris_batch_reset (iris_batch.c:512)
==13644== by 0x63B3637: _iris_batch_flush (iris_batch.c:1056)
==13644== by 0x65EF2BC: iris_get_query_result (iris_query.c:631)
==13644== by 0x623B970: tc_get_query_result (u_threaded_context.c:880)
==13644== by 0x5B874F7: get_query_result (st_cb_queryobj.c:273)
==13644== by 0x5B877EB: st_WaitQuery (st_cb_queryobj.c:352)
==13644== by 0x5AE7F66: get_query_object (queryobj.c:742)
==13644== by 0x5AE8150: _mesa_GetQueryObjectiv (queryobj.c:801)
Fixes: ce2e2296ab ("iris: Suballocate BO using the Gallium pb_slab mechanism")
Signed-off-by: Tapani Pälli <tapani.palli@intel.com>
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/14387>
`Mesa <https://mesa3d.org>`_ - The 3D Graphics Library ====================================================== Source ------ This repository lives at https://gitlab.freedesktop.org/mesa/mesa. Other repositories are likely forks, and code found there is not supported. Build & install --------------- You can find more information in our documentation (`docs/install.rst <https://mesa3d.org/install.html>`_), but the recommended way is to use Meson (`docs/meson.rst <https://mesa3d.org/meson.html>`_): .. code-block:: sh $ mkdir build $ cd build $ meson .. $ sudo ninja install Support ------- Many Mesa devs hang on IRC; if you're not sure which channel is appropriate, you should ask your question on `OFTC's #dri-devel <irc://irc.oftc.net/dri-devel>`_, someone will redirect you if necessary. Remember that not everyone is in the same timezone as you, so it might take a while before someone qualified sees your question. To figure out who you're talking to, or which nick to ping for your question, check out `Who's Who on IRC <https://dri.freedesktop.org/wiki/WhosWho/>`_. The next best option is to ask your question in an email to the mailing lists: `mesa-dev\@lists.freedesktop.org <https://lists.freedesktop.org/mailman/listinfo/mesa-dev>`_ Bug reports ----------- If you think something isn't working properly, please file a bug report (`docs/bugs.rst <https://mesa3d.org/bugs.html>`_). Contributing ------------ Contributions are welcome, and step-by-step instructions can be found in our documentation (`docs/submittingpatches.rst <https://mesa3d.org/submittingpatches.html>`_). Note that Mesa uses gitlab for patches submission, review and discussions.
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