Tapani Pälli b65de51dcf i965: initialize bo_reuse when creating brw_bufmgr
Fixes a possible data race spotted while debugging on other EGL
related failures where glFinish and eglCreateContext are going on at
the same time:

  ==11558== Possible data race during read of size 1 at 0x5E78CD0 by thread #23
  ==11558== Locks held: 1, at address 0x5E77CA8
  ==11558==    at 0x61B71D4: bo_alloc_internal (brw_bufmgr.c:639)
  ==11558==    by 0x61B7328: brw_bo_alloc (brw_bufmgr.c:669)
  ==11558==    by 0x61EF975: recreate_growing_buffer (intel_batchbuffer.c:231)
  ==11558==    by 0x61EFAAE: intel_batchbuffer_reset (intel_batchbuffer.c:255)
  ==11558==    by 0x61EFB85: intel_batchbuffer_reset_and_clear_render_cache (intel_batchbuffer.c:280)
  ==11558==    by 0x61F0507: brw_new_batch (intel_batchbuffer.c:551)
  ==11558==    by 0x61F12C1: _intel_batchbuffer_flush_fence (intel_batchbuffer.c:888)
  ==11558==    by 0x61BDD6B: intel_glFlush (brw_context.c:296)
  ==11558==    by 0x61BDDB9: intel_finish (brw_context.c:307)
  ==11558==    by 0x623831B: _mesa_Finish (context.c:1906)
  ==11558==    by 0x46D556: deqp::egl::GLES2ThreadTest::Operation::execute(tcu::ThreadUtil::Thread&)
  ==11558==    by 0x721502: tcu::ThreadUtil::Thread::run()
  ==11558==
  ==11558== This conflicts with a previous write of size 1 by thread #26
  ==11558== Locks held: 1, at address 0x5D09878
  ==11558==    at 0x61B98A9: brw_bufmgr_enable_reuse (brw_bufmgr.c:1541)
  ==11558==    by 0x61BF09D: brw_process_driconf_options (brw_context.c:854)
  ==11558==    by 0x61BF6CA: brwCreateContext (brw_context.c:993)
  ==11558==    by 0x621181F: driCreateContextAttribs (dri_util.c:473)
  ==11558==    by 0x53FE87B: dri2_create_context (egl_dri2.c:1388)
  ==11558==    by 0x53EE7BE: eglCreateContext (eglapi.c:807)
  ==11558==    by 0x5C8AB9: eglw::FuncPtrLibrary::createContext(void*, void*, void*, int const*) const
  ==11558==    by 0x46E027: deqp::egl::GLES2ThreadTest::CreateContext::exec(tcu::ThreadUtil::Thread&)

Signed-off-by: Tapani Pälli <tapani.palli@intel.com>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
2019-08-29 09:33:13 +03:00
2019-08-28 15:52:07 +01:00
2019-05-24 18:44:18 +00:00
2019-08-04 11:11:32 +01:00
2019-04-15 13:44:34 -07:00
2018-08-16 13:52:56 -07:00
2019-08-20 22:33:49 +01:00

`Mesa <https://mesa3d.org>`_ - The 3D Graphics Library
======================================================


Source
------

This repository lives at https://gitlab.freedesktop.org/mesa/mesa.
Other repositories are likely forks, and code found there is not supported.


Build & install
---------------

You can find more information in our documentation (`docs/install.html
<https://mesa3d.org/install.html>`_), but the recommended way is to use
Meson (`docs/meson.html <https://mesa3d.org/meson.html>`_):

.. code-block:: sh

  $ mkdir build
  $ cd build
  $ meson ..
  $ sudo ninja install


Support
-------

Many Mesa devs hang on IRC; if you're not sure which channel is
appropriate, you should ask your question on `Freenode's #dri-devel
<irc://chat.freenode.net#dri-devel>`_, someone will redirect you if
necessary.
Remember that not everyone is in the same timezone as you, so it might
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To figure out who you're talking to, or which nick to ping for your
question, check out `Who's Who on IRC
<https://dri.freedesktop.org/wiki/WhosWho/>`_.

The next best option is to ask your question in an email to the
mailing lists: `mesa-dev\@lists.freedesktop.org
<https://lists.freedesktop.org/mailman/listinfo/mesa-dev>`_


Bug reports
-----------

If you think something isn't working properly, please file a bug report
(`docs/bugs.html <https://mesa3d.org/bugs.html>`_).


Contributing
------------

Contributions are welcome, and step-by-step instructions can be found in our
documentation (`docs/submittingpatches.html
<https://mesa3d.org/submittingpatches.html>`_).

Note that Mesa uses email mailing-lists for patches submission, review and
discussions.
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