b65b1c3148ad7ebaaca422bc572dead0864dcd6a
Intel had brokenness here, and I'd like to continue moving Mesa toward
hiding 1D_ARRAY's ridiculousness inside of the core, like we did with
MapTextureImage. Fixes copyteximage 1D_ARRAY on intel.
There's still an impedance mismatch in meta when falling back to read and
texsubimage, since texsubimage expects coordinates into 1D_ARRAY as
(width, slice, 0) instead of (width, 0, slice).
v2: Fix offset of scanline reads from the source. (Thanks Brian!), replace
dd.h comment with Paul's text and replace early exit with an assert.
Reviewed-by: Brian Paul <brianp@vmware.com> (v1)
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org> (v1)
Reviewed-by: Paul Berry <stereotype441@gmail.com> (v1)
File: docs/README.WIN32 Last updated: 23 April 2011 Quick Start ----- ----- Windows drivers are build with SCons. Makefiles or Visual Studio projects are no longer shipped or supported. Run scons osmesa mesagdi to build classic mesa Windows GDI drivers; or scons libgl-gdi to build gallium based GDI driver. This will work both with MSVS or Mingw. Windows Drivers ------- ------- At this time, only the gallium GDI driver is known to work. Source code also exists in the tree for other drivers in src/mesa/drivers/windows, but the status of this code is unknown. General ------- After building, you can copy the above DLL files to a place in your PATH such as $SystemRoot/SYSTEM32. If you don't like putting things in a system directory, place them in the same directory as the executable(s). Be careful about accidentially overwriting files of the same name in the SYSTEM32 directory. The DLL files are built so that the external entry points use the stdcall calling convention. Static LIB files are not built. The LIB files that are built with are the linker import files associated with the DLL files. The si-glu sources are used to build the GLU libs. This was done mainly to get the better tessellator code. If you have a Windows-related build problem or question, please post to the mesa-dev or mesa-users list.
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