Ian Romanick b605f76b2a brw/algebraic: Constant fold multiplicands of MAD
v2: Move the full constant folding part to
brw_constant_fold_instruction. Suggested by Caio. I did this by
extracting the core part of the folding to a helper function.

v3: Delete stale comment. Noticed by Caio.

shader-db:

All Intel platforms had similar results. (Lunar Lake shown)
total instructions in shared programs: 18090847 -> 18090843 (<.01%)
instructions in affected programs: 150 -> 146 (-2.67%)
helped: 1 / HURT: 0

total cycles in shared programs: 919664648 -> 919663210 (<.01%)
cycles in affected programs: 3426 -> 1988 (-41.97%)
helped: 1 / HURT: 0

LOST:   1
GAINED: 0

fossil-db:

All Intel platforms had similar results. (Lunar Lake shown)
Totals:
Instrs: 220496486 -> 220496403 (-0.00%)
Cycle count: 31610880908 -> 31610879044 (-0.00%); split: -0.00%, +0.00%

Totals from 70 (0.01% of 702439) affected shaders:
Instrs: 47018 -> 46935 (-0.18%)
Cycle count: 6335504 -> 6333640 (-0.03%); split: -0.11%, +0.09%

Reviewed-by: Caio Oliveira <caio.oliveira@intel.com>
Reviewed-by: Matt Turner <mattst88@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/32436>
2024-12-13 01:24:26 +00:00
2024-12-06 16:38:43 +00:00
2024-12-11 13:19:19 +00:00
2024-05-13 14:32:12 +00:00
2024-11-18 22:29:14 +00:00
2024-11-07 17:57:57 +00:00

`Mesa <https://mesa3d.org>`_ - The 3D Graphics Library
======================================================


Source
------

This repository lives at https://gitlab.freedesktop.org/mesa/mesa.
Other repositories are likely forks, and code found there is not supported.


Build & install
---------------

You can find more information in our documentation (`docs/install.rst
<https://docs.mesa3d.org/install.html>`_), but the recommended way is to use
Meson (`docs/meson.rst <https://docs.mesa3d.org/meson.html>`_):

.. code-block:: sh

  $ meson setup build
  $ ninja -C build/
  $ sudo ninja -C build/ install

Support
-------

Many Mesa devs hang on IRC; if you're not sure which channel is
appropriate, you should ask your question on `OFTC's #dri-devel
<irc://irc.oftc.net/dri-devel>`_, someone will redirect you if
necessary.
Remember that not everyone is in the same timezone as you, so it might
take a while before someone qualified sees your question.
To figure out who you're talking to, or which nick to ping for your
question, check out `Who's Who on IRC
<https://dri.freedesktop.org/wiki/WhosWho/>`_.

The next best option is to ask your question in an email to the
mailing lists: `mesa-dev\@lists.freedesktop.org
<https://lists.freedesktop.org/mailman/listinfo/mesa-dev>`_


Bug reports
-----------

If you think something isn't working properly, please file a bug report
(`docs/bugs.rst <https://docs.mesa3d.org/bugs.html>`_).


Contributing
------------

Contributions are welcome, and step-by-step instructions can be found in our
documentation (`docs/submittingpatches.rst
<https://docs.mesa3d.org/submittingpatches.html>`_).

Note that Mesa uses gitlab for patches submission, review and discussions.
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