In d3d10umd it is required to pass D3DKMT_PRESENT in context_private of flush_frontbuffer, but wgl passes HDC in it. To accomidate this when gdi_sw_winsys is created functions that acquire and release hdc from context_private are passed. Reviewed-by: Jesse Natalie <jenatali@microsoft.com> Reviewed-by: Feng Jiang <jiangfeng@kylinos.cn> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/27333>
3.5 KiB
3.5 KiB