Georg Lehmann b4c4d28263 aco: emit_wqm on MIMG dst, not operands
Now p_wqm always kills its operand, so no movs will be created for it.
Long term we want to remove p_wqm in favor of a Definition flag,
so this is also a step in that direction.

Foz-DB Navi21:
Totals from 45351 (33.63% of 134864) affected shaders:
VGPRs: 2099552 -> 2116192 (+0.79%); split: -0.14%, +0.93%
CodeSize: 179530772 -> 179072104 (-0.26%); split: -0.29%, +0.03%
MaxWaves: 1054740 -> 1052262 (-0.23%); split: +0.10%, -0.33%
Instrs: 33238535 -> 33188347 (-0.15%); split: -0.17%, +0.02%
Latency: 451000471 -> 450869384 (-0.03%); split: -0.11%, +0.08%
InvThroughput: 86026785 -> 86286288 (+0.30%); split: -0.11%, +0.41%
VClause: 633291 -> 623920 (-1.48%); split: -1.91%, +0.43%
SClause: 1436708 -> 1431395 (-0.37%); split: -0.60%, +0.23%
Copies: 2166563 -> 2122592 (-2.03%); split: -2.29%, +0.26%
Branches: 706846 -> 706838 (-0.00%); split: -0.00%, +0.00%
PreSGPRs: 1976162 -> 1976592 (+0.02%)
PreVGPRs: 1797409 -> 1794704 (-0.15%)

MaxWaves regressions in Detroit: Become Human MaxWaves seem to be due
to the scheduler choosing to schedule more aggressively.

Reviewed-by: Rhys Perry <pendingchaos02@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/22956>
2023-05-16 19:57:29 +00:00
2022-11-22 19:04:13 +00:00
2022-01-19 15:17:17 +00:00
2022-11-21 23:09:30 +00:00
2023-04-10 21:54:05 +00:00
2023-03-26 00:16:26 +00:00
2023-04-13 08:45:17 +00:00

`Mesa <https://mesa3d.org>`_ - The 3D Graphics Library
======================================================


Source
------

This repository lives at https://gitlab.freedesktop.org/mesa/mesa.
Other repositories are likely forks, and code found there is not supported.


Build & install
---------------

You can find more information in our documentation (`docs/install.rst
<https://mesa3d.org/install.html>`_), but the recommended way is to use
Meson (`docs/meson.rst <https://mesa3d.org/meson.html>`_):

.. code-block:: sh

  $ mkdir build
  $ cd build
  $ meson ..
  $ sudo ninja install


Support
-------

Many Mesa devs hang on IRC; if you're not sure which channel is
appropriate, you should ask your question on `OFTC's #dri-devel
<irc://irc.oftc.net/dri-devel>`_, someone will redirect you if
necessary.
Remember that not everyone is in the same timezone as you, so it might
take a while before someone qualified sees your question.
To figure out who you're talking to, or which nick to ping for your
question, check out `Who's Who on IRC
<https://dri.freedesktop.org/wiki/WhosWho/>`_.

The next best option is to ask your question in an email to the
mailing lists: `mesa-dev\@lists.freedesktop.org
<https://lists.freedesktop.org/mailman/listinfo/mesa-dev>`_


Bug reports
-----------

If you think something isn't working properly, please file a bug report
(`docs/bugs.rst <https://mesa3d.org/bugs.html>`_).


Contributing
------------

Contributions are welcome, and step-by-step instructions can be found in our
documentation (`docs/submittingpatches.rst
<https://mesa3d.org/submittingpatches.html>`_).

Note that Mesa uses gitlab for patches submission, review and discussions.
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