Files
mesa/src
Ilia Mirkin b2e871bd48 indices: fix provoking vertex for quads/quadstrips
This allows drivers to provide consistent flat shading for quads.
Otherwise a driver that only supported tris would have to force last
provoking vertex when drawing quads (and would have to say that quads
don't follow the provoking vertex convention).

Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
Reviewed-by: Rob Clark <robclark@freedesktop.org>
2015-04-18 18:27:22 -04:00
..
2015-04-16 15:49:15 +09:00
2014-12-12 12:11:46 -08:00
2014-12-10 14:01:01 +00:00
2015-04-13 12:03:26 +01:00