glapi: add GL_ARB_program_interface_query skeleton

v2: update dispatch_sanity test (Jason Ekstrand)
    + small code cleanups

v3: xml and Makefile fixes (Ilia Mirkin, Matt Turner)

Signed-off-by: Tapani Pälli <tapani.palli@intel.com>
Reviewed-by: Matt Turner <mattst88@gmail.com>
Reviewed-by: Martin Peres <martin.peres@linux.intel.com>
This commit is contained in:
Tapani Pälli
2015-02-16 14:15:36 +02:00
parent 993b9b6adb
commit b297fc27aa
7 changed files with 247 additions and 7 deletions
@@ -0,0 +1,109 @@
<?xml version="1.0"?>
<!DOCTYPE OpenGLAPI SYSTEM "gl_API.dtd">
<OpenGLAPI>
<category name="GL_ARB_program_interface_query" number="134">
<enum name="UNIFORM" value="0x92E1"/>
<enum name="UNIFORM_BLOCK" value="0x92E2"/>
<enum name="PROGRAM_INPUT" value="0x92E3"/>
<enum name="PROGRAM_OUTPUT" value="0x92E4"/>
<enum name="BUFFER_VARIABLE" value="0x92E5"/>
<enum name="SHADER_STORAGE_BLOCK" value="0x92E6"/>
<enum name="ATOMIC_COUNTER_BUFFER" value="0x92C0"/>
<enum name="VERTEX_SUBROUTINE" value="0x92E8"/>
<enum name="TESS_CONTROL_SUBROUTINE" value="0x92E9"/>
<enum name="TESS_EVALUATION_SUBROUTINE" value="0x92EA"/>
<enum name="GEOMETRY_SUBROUTINE" value="0x92EB"/>
<enum name="FRAGMENT_SUBROUTINE" value="0x92EC"/>
<enum name="COMPUTE_SUBROUTINE" value="0x92ED"/>
<enum name="VERTEX_SUBROUTINE_UNIFORM" value="0x92EE"/>
<enum name="TESS_CONTROL_SUBROUTINE_UNIFORM" value="0x92EF"/>
<enum name="TESS_EVALUATION_SUBROUTINE_UNIFORM" value="0x92F0"/>
<enum name="GEOMETRY_SUBROUTINE_UNIFORM" value="0x92F1"/>
<enum name="FRAGMENT_SUBROUTINE_UNIFORM" value="0x92F2"/>
<enum name="COMPUTE_SUBROUTINE_UNIFORM" value="0x92F3"/>
<enum name="TRANSFORM_FEEDBACK_VARYING" value="0x92F4"/>
<enum name="ACTIVE_RESOURCES" value="0x92F5"/>
<enum name="MAX_NAME_LENGTH" value="0x92F6"/>
<enum name="MAX_NUM_ACTIVE_VARIABLES" value="0x92F7"/>
<enum name="MAX_NUM_COMPATIBLE_SUBROUTINES" value="0x92F8"/>
<enum name="NAME_LENGTH" value="0x92F9"/>
<enum name="TYPE" value="0x92FA"/>
<enum name="ARRAY_SIZE" value="0x92FB"/>
<enum name="OFFSET" value="0x92FC"/>
<enum name="BLOCK_INDEX" value="0x92FD"/>
<enum name="ARRAY_STRIDE" value="0x92FE"/>
<enum name="MATRIX_STRIDE" value="0x92FF"/>
<enum name="IS_ROW_MAJOR" value="0x9300"/>
<enum name="ATOMIC_COUNTER_BUFFER_INDEX" value="0x9301"/>
<enum name="BUFFER_BINDING" value="0x9302"/>
<enum name="BUFFER_DATA_SIZE" value="0x9303"/>
<enum name="NUM_ACTIVE_VARIABLES" value="0x9304"/>
<enum name="ACTIVE_VARIABLES" value="0x9305"/>
<enum name="REFERENCED_BY_VERTEX_SHADER" value="0x9306"/>
<enum name="REFERENCED_BY_TESS_CONTROL_SHADER" value="0x9307"/>
<enum name="REFERENCED_BY_TESS_EVALUATION_SHADER" value="0x9308"/>
<enum name="REFERENCED_BY_GEOMETRY_SHADER" value="0x9309"/>
<enum name="REFERENCED_BY_FRAGMENT_SHADER" value="0x930A"/>
<enum name="REFERENCED_BY_COMPUTE_SHADER" value="0x930B"/>
<enum name="TOP_LEVEL_ARRAY_SIZE" value="0x930C"/>
<enum name="TOP_LEVEL_ARRAY_STRIDE" value="0x930D"/>
<enum name="LOCATION" value="0x930E"/>
<enum name="LOCATION_INDEX" value="0x930F"/>
<enum name="IS_PER_PATCH" value="0x92E7"/>
<enum name="NUM_COMPATIBLE_SUBROUTINES" value="0x8E4A"/>
<enum name="COMPATIBLE_SUBROUTINES" value="0x8E4B"/>
<function name="GetProgramInterfaceiv" offset="assign">
<param name="program" type="GLuint"/>
<param name="programInterface" type="GLenum"/>
<param name="pname" type="GLenum"/>
<param name="params" type="GLint *" output="true"/>
</function>
<function name="GetProgramResourceIndex" offset="assign">
<param name="program" type="GLuint"/>
<param name="programInterface" type="GLenum"/>
<param name="name" type="const GLchar *"/>
<return type="GLuint"/>
</function>
<function name="GetProgramResourceName" offset="assign">
<param name="program" type="GLuint"/>
<param name="programInterface" type="GLenum"/>
<param name="index" type="GLuint"/>
<param name="bufSize" type="GLsizei "/>
<param name="length" type="GLsizei *" output="true"/>
<param name="name" type="GLchar *" output="true"/>
</function>
<function name="GetProgramResourceiv" offset="assign">
<param name="program" type="GLuint"/>
<param name="programInterface" type="GLenum"/>
<param name="index" type="GLuint"/>
<param name="propCount" type="GLsizei "/>
<param name="props" type="const GLenum *" output="true"/>
<param name="bufSize" type="GLsizei "/>
<param name="length" type="GLsizei *" output="true"/>
<param name="params" type="GLint *" output="true"/>
</function>
<function name="GetProgramResourceLocation" offset="assign">
<param name="program" type="GLuint"/>
<param name="programInterface" type="GLenum"/>
<param name="name" type="const GLchar *"/>
<return type="GLint"/>
</function>
<function name="GetProgramResourceLocationIndex" offset="assign">
<param name="program" type="GLuint"/>
<param name="programInterface" type="GLenum"/>
<param name="name" type="const GLchar *"/>
<return type="GLint"/>
</function>
</category>
</OpenGLAPI>
+3 -1
View File
@@ -8337,7 +8337,9 @@
<!-- ARB extension #133 is ARB_multi_draw_indirect, defined in the same
file as ARB_draw_indirect -->
<!-- ARB extensions #134...#138 -->
<xi:include href="ARB_program_interface_query.xml" xmlns:xi="http://www.w3.org/2001/XInclude"/>
<!-- ARB extensions #135...#138 -->
<xi:include href="ARB_texture_buffer_range.xml" xmlns:xi="http://www.w3.org/2001/XInclude"/>
+1
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@@ -92,6 +92,7 @@ header = """/**
#include "main/pixelstore.h"
#include "main/points.h"
#include "main/polygon.h"
#include "main/program_resource.h"
#include "main/querymatrix.h"
#include "main/queryobj.h"
#include "main/readpix.h"
+2
View File
@@ -152,6 +152,8 @@ MAIN_FILES = \
main/points.h \
main/polygon.c \
main/polygon.h \
main/program_resource.c \
main/program_resource.h \
main/querymatrix.c \
main/querymatrix.h \
main/queryobj.c \
+68
View File
@@ -0,0 +1,68 @@
/*
* Mesa 3-D graphics library
*
* Copyright (C) 2015 Intel Corporation. All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included
* in all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
* OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
* ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
* OTHER DEALINGS IN THE SOFTWARE.
*
*/
#include "program_resource.h"
void GLAPIENTRY
_mesa_GetProgramInterfaceiv(GLuint program, GLenum programInterface,
GLenum pname, GLint *params)
{
}
GLuint GLAPIENTRY
_mesa_GetProgramResourceIndex(GLuint program, GLenum programInterface,
const GLchar *name)
{
return 0;
}
void GLAPIENTRY
_mesa_GetProgramResourceName(GLuint program, GLenum programInterface,
GLuint index, GLsizei bufSize, GLsizei *length,
GLchar *name)
{
}
void GLAPIENTRY
_mesa_GetProgramResourceiv(GLuint program, GLenum programInterface,
GLuint index, GLsizei propCount,
const GLenum *props, GLsizei bufSize,
GLsizei *length, GLint *params)
{
}
GLint GLAPIENTRY
_mesa_GetProgramResourceLocation(GLuint program, GLenum programInterface,
const GLchar *name)
{
return -1;
}
GLint GLAPIENTRY
_mesa_GetProgramResourceLocationIndex(GLuint program, GLenum programInterface,
const GLchar *name)
{
return -1;
}
+58
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@@ -0,0 +1,58 @@
/*
* Mesa 3-D graphics library
*
* Copyright (C) 2015 Intel Corporation. All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included
* in all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
* OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
* ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
* OTHER DEALINGS IN THE SOFTWARE.
*
*/
#ifndef PROGRAM_RESOURCE_H
#define PROGRAM_RESOURCE_H
#include "glheader.h"
extern void GLAPIENTRY
_mesa_GetProgramInterfaceiv(GLuint program, GLenum programInterface,
GLenum pname, GLint *params);
extern GLuint GLAPIENTRY
_mesa_GetProgramResourceIndex(GLuint program, GLenum programInterface,
const GLchar *name);
extern void GLAPIENTRY
_mesa_GetProgramResourceName(GLuint program, GLenum programInterface,
GLuint index, GLsizei bufSize, GLsizei *length,
GLchar *name);
extern void GLAPIENTRY
_mesa_GetProgramResourceiv(GLuint program, GLenum programInterface,
GLuint index, GLsizei propCount,
const GLenum *props, GLsizei bufSize,
GLsizei *length, GLint *params);
extern GLint GLAPIENTRY
_mesa_GetProgramResourceLocation(GLuint program, GLenum programInterface,
const GLchar *name);
extern GLint GLAPIENTRY
_mesa_GetProgramResourceLocationIndex(GLuint program, GLenum programInterface,
const GLchar *name);
#endif
+6 -6
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@@ -832,12 +832,12 @@ const struct function gl_core_functions_possible[] = {
{ "glInvalidateSubFramebuffer", 43, -1 },
{ "glMultiDrawArraysIndirect", 43, -1 },
{ "glMultiDrawElementsIndirect", 43, -1 },
// { "glGetProgramInterfaceiv", 43, -1 }, // XXX: Add to xml
// { "glGetProgramResourceIndex", 43, -1 }, // XXX: Add to xml
// { "glGetProgramResourceName", 43, -1 }, // XXX: Add to xml
// { "glGetProgramResourceiv", 43, -1 }, // XXX: Add to xml
// { "glGetProgramResourceLocation", 43, -1 }, // XXX: Add to xml
// { "glGetProgramResourceLocationIndex", 43, -1 }, // XXX: Add to xml
{ "glGetProgramInterfaceiv", 43, -1 },
{ "glGetProgramResourceIndex", 43, -1 },
{ "glGetProgramResourceName", 43, -1 },
{ "glGetProgramResourceiv", 43, -1 },
{ "glGetProgramResourceLocation", 43, -1 },
{ "glGetProgramResourceLocationIndex", 43, -1 },
// { "glShaderStorageBlockBinding", 43, -1 }, // XXX: Add to xml
{ "glTexBufferRange", 43, -1 },
// { "glTextureBufferRangeEXT", 43, -1 }, // XXX: Add to xml