Files
mesa/src/gallium/drivers
George Kyriazis e259efd805 swr: Update fs texture & sampler state logic
In swr_update_derived() update texture and sampler state on a new fragment
shader.  GALLIUM_HUD can update fs using a previously bound texture and
sampler.

Reviewed-by: Bruce Cherniak <bruce.cherniak@intel.com>
2017-01-25 10:02:50 -06:00
..
2016-09-05 16:12:04 +02:00