Matt Turner b2d1c579bb glcpp: Set extension defines after resolving the GLSL version.
Instead of defining preprocessor macros in glcpp_parser_create based on
the GL API, wait until the shader version has been resolved. Doing this
allows us to correctly set (and not set) preprocessor macros for
extensions allowed by the API but not the shader, as in the case of
ARB_ES3_compatibility.

The shader version has been resolved when the preprocessor encounters
the first preprocessor token, since the GLSL spec says

   "The #version directive must occur in a shader before anything else,
    except for comments and white space."

Specifically, if a #version token is found the version is known
explicitly, and if any other preprocessor token is found then the GLSL
version is implicitly 1.10.

Cc: mesa-stable@lists.freedesktop.org
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=71630
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
2014-01-23 11:33:22 -08:00
2014-01-17 20:00:32 +00:00
2013-01-10 22:01:31 +01:00
2013-11-17 20:31:49 +13:00

File: docs/README.WIN32

Last updated: 21 June 2013


Quick Start
----- -----

Windows drivers are build with SCons.  Makefiles or Visual Studio projects are
no longer shipped or supported.

Run

  scons osmesa mesagdi

to build classic mesa Windows GDI drivers; or

  scons libgl-gdi

to build gallium based GDI driver.

This will work both with MSVS or Mingw.


Windows Drivers
------- -------

At this time, only the gallium GDI driver is known to work.

Source code also exists in the tree for other drivers in
src/mesa/drivers/windows, but the status of this code is unknown.

Recipe
------

Building on windows requires several open-source packages. These are
steps that work as of this writing.

1) install python 2.7
2) install scons (latest)
3) install mingw, flex, and bison
4) install libxml2 from here: http://www.lfd.uci.edu/~gohlke/pythonlibs
  get libxml2-python-2.9.1.win-amd64-py2.7.exe
5) install pywin32 from here: http://www.lfd.uci.edu/~gohlke/pythonlibs
  get pywin32-218.4.win-amd64-py2.7.exe
6) install git
7) download mesa from git
  see http://www.mesa3d.org/repository.html
8) run scons

General
-------

After building, you can copy the above DLL files to a place in your
PATH such as $SystemRoot/SYSTEM32.  If you don't like putting things
in a system directory, place them in the same directory as the
executable(s).  Be careful about accidentially overwriting files of
the same name in the SYSTEM32 directory.

The DLL files are built so that the external entry points use the
stdcall calling convention.

Static LIB files are not built.  The LIB files that are built with are
the linker import files associated with the DLL files.

The si-glu sources are used to build the GLU libs.  This was done
mainly to get the better tessellator code.

If you have a Windows-related build problem or question, please post
to the mesa-dev or mesa-users list.
S
Description
No description provided
Readme 538 MiB
Languages
C 75.5%
C++ 17.2%
Python 2.7%
Rust 1.8%
Assembly 1.5%
Other 1%