Rhys Perry b2ce7da149 radv: do nir_lower_bit_size after algebraic optimizations
There are too many algebraic optimizations to be certain that one of them
couldn't create instructions which need lowering. It also creates better
code for some reason.

fossil-db (parallel-rdp, Navi):
Totals from 217 (31.77% of 683) affected shaders:
VGPRs: 7716 -> 7672 (-0.57%)
CodeSize: 1516152 -> 1510688 (-0.36%); split: -0.38%, +0.02%
MaxWaves: 3964 -> 3982 (+0.45%)
Instrs: 269445 -> 268508 (-0.35%); split: -0.36%, +0.02%
Cycles: 37963416 -> 37912592 (-0.13%); split: -0.15%, +0.01%

Signed-off-by: Rhys Perry <pendingchaos02@gmail.com>
Reviewed-by: Daniel Schürmann <daniel@schuermann.dev>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4791>
2020-11-04 11:50:37 +00:00
2020-08-06 09:46:48 +00:00
2020-01-18 11:39:32 +01:00
2020-10-30 17:22:06 +00:00
2020-08-06 09:46:48 +00:00
2019-10-18 16:42:40 +00:00

`Mesa <https://mesa3d.org>`_ - The 3D Graphics Library
======================================================


Source
------

This repository lives at https://gitlab.freedesktop.org/mesa/mesa.
Other repositories are likely forks, and code found there is not supported.


Build & install
---------------

You can find more information in our documentation (`docs/install.rst
<https://mesa3d.org/install.html>`_), but the recommended way is to use
Meson (`docs/meson.rst <https://mesa3d.org/meson.html>`_):

.. code-block:: sh

  $ mkdir build
  $ cd build
  $ meson ..
  $ sudo ninja install


Support
-------

Many Mesa devs hang on IRC; if you're not sure which channel is
appropriate, you should ask your question on `Freenode's #dri-devel
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Remember that not everyone is in the same timezone as you, so it might
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To figure out who you're talking to, or which nick to ping for your
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<https://dri.freedesktop.org/wiki/WhosWho/>`_.

The next best option is to ask your question in an email to the
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Bug reports
-----------

If you think something isn't working properly, please file a bug report
(`docs/bugs.rst <https://mesa3d.org/bugs.html>`_).


Contributing
------------

Contributions are welcome, and step-by-step instructions can be found in our
documentation (`docs/submittingpatches.rst
<https://mesa3d.org/submittingpatches.html>`_).

Note that Mesa uses gitlab for patches submission, review and discussions.
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