Samuel Pitoiset b2c1ed262d radv: restore previous MRT CB_SHADER_MASK logic
It was moved to the shader info pass to compute MRTs from the shader
outputs to fix some CTS failures but this is actually unnecessary.
The CTS failures were actually CTS bugs.

This reverts 70cc80805c ("radv: compute CB_SHADER_MASK from the
fragment shader outputs") and 76ee45d3a8 ("radv: adjust CB_SHADER_MASK
for dual-source blending in the shader info pass").

Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/9703>
2021-03-22 11:32:49 +00:00
2020-01-18 11:39:32 +01:00
2021-03-20 10:38:55 +00:00
2021-03-20 10:38:55 +00:00
2021-03-20 10:38:55 +00:00
2021-01-13 09:46:19 -08:00

`Mesa <https://mesa3d.org>`_ - The 3D Graphics Library
======================================================


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