Files
mesa/src
Mike Blumenkrantz ac8337041c zink: clamp out partial texels when creating bufferviews
this is an illegal alignment, so clamp the range to the nearest
texel offset since the shader should be hitting the robustness
case for the partial texel

affects:
dEQP-GLES31.functional.texture.texture_buffer.modify.mapbuffer_readwrite.range_size_65537

Reviewed-by: Dave Airlie <airlied@redhat.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/15827>
2022-04-08 20:05:24 +00:00
..
2022-04-07 19:22:14 +00:00
2022-04-07 00:17:40 +00:00
2022-04-07 00:17:40 +00:00
2022-04-08 13:15:12 +00:00