ab3507691adee7f3542875e5fd1106f18e2e2f91
bitstream buffer is unmapped, resized and mapped again if new size is greater than the current bitstream buffer size. This will be done for each input buffer. This patch will avoid that and do resize only once irrespective of number of input buffers. With the new logic, total size is calculated first and call unmap, resize and map only once. Signed-off-by: Sajeesh Sidharthan <sajeesh.sidharthan@amd.com> Reviewed-by: Boyuan Zhang <Boyuan.Zhang@amd.com> Reviewed-by: Veerabadhran Gopalakrishnan <Veerabadhran.Gopalakrishnan@amd.com> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/22308>
`Mesa <https://mesa3d.org>`_ - The 3D Graphics Library ====================================================== Source ------ This repository lives at https://gitlab.freedesktop.org/mesa/mesa. Other repositories are likely forks, and code found there is not supported. Build & install --------------- You can find more information in our documentation (`docs/install.rst <https://mesa3d.org/install.html>`_), but the recommended way is to use Meson (`docs/meson.rst <https://mesa3d.org/meson.html>`_): .. code-block:: sh $ mkdir build $ cd build $ meson .. $ sudo ninja install Support ------- Many Mesa devs hang on IRC; if you're not sure which channel is appropriate, you should ask your question on `OFTC's #dri-devel <irc://irc.oftc.net/dri-devel>`_, someone will redirect you if necessary. Remember that not everyone is in the same timezone as you, so it might take a while before someone qualified sees your question. To figure out who you're talking to, or which nick to ping for your question, check out `Who's Who on IRC <https://dri.freedesktop.org/wiki/WhosWho/>`_. The next best option is to ask your question in an email to the mailing lists: `mesa-dev\@lists.freedesktop.org <https://lists.freedesktop.org/mailman/listinfo/mesa-dev>`_ Bug reports ----------- If you think something isn't working properly, please file a bug report (`docs/bugs.rst <https://mesa3d.org/bugs.html>`_). Contributing ------------ Contributions are welcome, and step-by-step instructions can be found in our documentation (`docs/submittingpatches.rst <https://mesa3d.org/submittingpatches.html>`_). Note that Mesa uses gitlab for patches submission, review and discussions.
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