Francisco Jerez ab076e19ed intel/genxml: Define 3DSTATE_SUBSLICE_HASH_TABLE command for Gen12 and Gen12.5.
This command allows programming custom pixel hashing tables
controlling the balancing of load across pixel pipes.  Rather
confusingly 3DSTATE_SLICE_TABLE_STATE_POINTERS was serving the same
purpose on Gen11: A pixel is mapped to the pixel pipe with index
specified by the entry in the table corresponding to the LSBs of the
pixel coordinates [Yes you read right the entries are neither subslice
nor slice indices!].  Either a 2-way or a 3-way table can be
programmed based on whether the platform has two or three pixel pipes
per slice.  In addition the 16x8 tables defined below can hold two
separate 8x8 tables when in DUAL_TABLE mode (which AFAIA is only
useful for platforms with multiple asymmetric slices -- I.e. no
production platforms as of today to my knowledge).

Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/8749>
2021-02-23 21:14:57 -08:00
2020-08-06 09:46:48 +00:00
2021-02-23 22:27:04 -05:00
2020-01-18 11:39:32 +01:00
2020-08-06 09:46:48 +00:00
2019-10-18 16:42:40 +00:00
2021-01-13 09:46:19 -08:00

`Mesa <https://mesa3d.org>`_ - The 3D Graphics Library
======================================================


Source
------

This repository lives at https://gitlab.freedesktop.org/mesa/mesa.
Other repositories are likely forks, and code found there is not supported.


Build & install
---------------

You can find more information in our documentation (`docs/install.rst
<https://mesa3d.org/install.html>`_), but the recommended way is to use
Meson (`docs/meson.rst <https://mesa3d.org/meson.html>`_):

.. code-block:: sh

  $ mkdir build
  $ cd build
  $ meson ..
  $ sudo ninja install


Support
-------

Many Mesa devs hang on IRC; if you're not sure which channel is
appropriate, you should ask your question on `Freenode's #dri-devel
<irc://chat.freenode.net#dri-devel>`_, someone will redirect you if
necessary.
Remember that not everyone is in the same timezone as you, so it might
take a while before someone qualified sees your question.
To figure out who you're talking to, or which nick to ping for your
question, check out `Who's Who on IRC
<https://dri.freedesktop.org/wiki/WhosWho/>`_.

The next best option is to ask your question in an email to the
mailing lists: `mesa-dev\@lists.freedesktop.org
<https://lists.freedesktop.org/mailman/listinfo/mesa-dev>`_


Bug reports
-----------

If you think something isn't working properly, please file a bug report
(`docs/bugs.rst <https://mesa3d.org/bugs.html>`_).


Contributing
------------

Contributions are welcome, and step-by-step instructions can be found in our
documentation (`docs/submittingpatches.rst
<https://mesa3d.org/submittingpatches.html>`_).

Note that Mesa uses gitlab for patches submission, review and discussions.
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